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Générique final
Distribution des rôles
- Jake Sully
- Sam Worthington
- Neytiri
- Zoë Saldana (Zoe Saldana)
- Dr. Grace Augustine
- Sigourney Weaver
- Colonel Miles Quaritch
- Stephen Lang
- Trudy Chacón
- Michelle Rodriguez
- Parker Selfridge
- Giovanni Ribisi
- Norm Spellman
- Joel David Moore
- Moat
- CCH Pounder
- Eytukan
- Wes Studi
- Tsu'tey
- Laz Alonso
- Dr. Max Patel
- Dileep Rao
- Corporal Lyle Wainfleet
- Matt Gerald
- Private Fike
- Sean Anthony Moran
- Cryo Vault Med Tech
- Jason Whyte
- Venture Star Crew Chief
- Scott Lawrence
- Lock Up Trooper
- Kelly Kilgour
- Shuttle Pilot
- James Pitt (James Pitt)
- Shuttle Co-Pilot
- Sean Patrick Murphy
- Shuttle Crew Chief
- Peter Dillon
- Tractor Operator / Troupe
- Kevin Dorman
- Dragon Gunship Pilot
- Kelson Henderson
- Dragon Gunship Gunner
- David Van Horn
- Dragon Gunship Navigator
- Jacob Tomuri
- Suit #1
- Michael Blain-Rozgay
- Suit #2
- Jon Curry
- Ambient Room Tech / Troupe
- Julene Renée (Julene Renee)
- Ambient Room Tech
- Luke Hawker
- Ambient Room Tech / Troupe
- Woody Schultz
- Horse Clan Leader
- Peter Mensah
- Link Room Tech
- Sonia Yee
- Basketball Avatar / Troupe
- Jahnel Curfman
- Basketball Avatar
- Ilram Choi
- Na'vi Child
- Kyla Warren
- Troupe
- Lisa Roumain
- Troupe
- Debra Skelton (Debra Wilson)
- Troupe
- Taylor Kibby
- Troupe
- Jodie Landau
- Troupe
- Chris Mala
- Troupe
- Julie Lamm
- Troupe
- Cullen B. Madden
- Troupe
- Joseph Brady Madden
- Troupe
- Frankie Torres
- Troupe
- Austin Wilson
- Troupe
- Sara Wilson
- Troupe
- Tamica Washington-Miller
- Op Center Staff
- Lucy Briant
- Op Center Staff
- Nathan Meister
- Op Center Staff
- Gerry Blair
- Op Center Staff
- Matt Chamberlain (Matthew Chamberlain)
- Op Center Staff
- Paul Yates
- Op Center Duty Officer
- Wray Wilson
- Op Center Staff
- James Gaylyn
- Dancer
- Melvin Leno Clark III
- Dancer
- Carvon Futrell
- Dancer
- Brandon Jelkes
- Dancer
- Micah Moch
- Dancer
- Hanniyah Muhammad
- Dancer
- Christopher Nolen
- Dancer
- Christa Oliver
- Dancer
- April Thomas (April Thomas)
- Dancer
- Bravita A. Threatt
- Trooper
- Lasco Atkins (*)
- Bio-Lab Scientist
- Eoin Bates (*)
- Mining Chief
- Colin Bleasdale (*)
- Veteran Miner
- Mike Bodnar (*)
- Richard
- Matt Clayton (*)
- Miner
- Hamish Denston (*)
- Nav'i
- Nicole Dionne (*)
- Souldier
- Mia Dodson (*)
- Marine
- Joshua Farcone (*)
- Trooper
- Jamie Harrison (*)
- Trooper
- Allan Henry (*)
- Ground Technician
- Anthony Ingruber (*)
- Flight Crew Mechanic
- Ashley Jeffery (*)
- Samson Pilot
- Dean Knowsley (*)
- Miner
- Tim Mansell (*)
- Mechanic
- Wiebe Marinus (*)
- Trooper
- Joseph Mika-Hunt (*)
- Banshee
- Terry Notary (*)
- Na'vi
- Ken Ohara (*)
- Soldier
- Kai Pantano (*)
- Blast Technician
- Logan Pithyou (*)
- Bio Lab Scientist
- Luis G. Portillo (*)
- Hero
- Raja (*)
- Ops Centreworker
- Gareth Ruck (*)
- Avatar
- David Sampen (*)
- Engineer
- Rhian Sheehan (*)
- Miner
- Tim Simpson (*)
- Col. Quaritch's Mech Suit
- T.J. Storm (*)
- OP Center Staff
- Jessica J. Stowes (*)
- Female Marine
- Jodie Taylor (*)
- Ikran Clan Leader
- Alicia Vela-Bailey (*)
- Geologist
- Richard Whiteside (*)
- Na'vi
- Nikie Zambo (*)
Réalisation
- Réalisateur
- James Cameron
Écriture
- Écriture
- James Cameron
Production
- Co-producteur
- Brooke Breton
- Producteur
- James Cameron
- Producteur exécutif
- Laeta Kalogridis
- Producteur
- Jon Landau
- Co-producteur
- Josh McLaglen
- Producteur associé
- Janace Tashjian
- Line producer
- Peter M. Tobyansen (Virtual production)
- Producteur exécutif
- Colin Wilson
Musique
- Music composed by
- James Horner
Directeur photo
- Directeur de la photographie
- Mauro Fiore
Montage
- Montage
- James Cameron
- Montage
- John Refoua
- Montage
- Stephen Rivkin (Stephen E. Rivkin)
Casting
- Directeur de casting
- Margery Simkin
Chef décorateur
- Chef décorateur
- Rick Carter
- Chef décorateur
- Robert Stromberg
Direction artistique
- Directeur artistique
- Nick Bassett
- Directeur artistique
- Rob Bavin (Robert Bavin)
- Directeur artistique
- Simon Bright
- Supervising art director
- Todd Cherniawsky
- Directeur artistique
- Jill Cormack
- Supervising art director
- Stefan Dechant
- Directeur artistique
- Sean Haworth
- Supervising art director
- Kevin Ishioka
- Directeur artistique
- Andy McLaren
- Directeur artistique
- Andrew Menzies
- Supervising art director
- Kim Sinclair (Lead)
Décors
- Décorateur
- Kim Sinclair
Costumes
- Costumes
- Mayes C. Rubeo
- Costumes
- Deborah L. Scott (Deborah Lynn Scott)
Maquillage
- Maquillage
- Richie Alonso (Los Angeles live action) (Richard Alonzo)
- Maquillage
- Michele Barber
- Maquillage
- Michal Bigger
- Coiffeur
- Linda Devetta (Sigourney Weaver) (Linda DeVetta)
- Maquillage
- Linda Devetta (Sigourney Weaver) (Linda DeVetta)
- Hair supervisor
- Rick Findlater
- Superviseur maquillages
- Rick Findlater
- Chef coiffeur
- Roxanne Griffin (Los Angeles live action) (Roxane Griffin)
- Maquillage
- Frankie Karena
- Maquillage
- Georgia Lockhart-Adams
- Maquillage
- Angela Mooar
- Additional makeup artist
- Nadege Schoenfeld (Performance capture unit)
- Chef maquilleuse
- Mike Smithson (Los Angeles live action)
- Maquillage
- Tegan Taylor (Performance capture unit)
- Additional makeup artist
- Lisa Hefford (*)
- Assistant maquilleur
- Davina Lamont (*)
- Maquillage
- Corinna Liebel (*)
- Additional special makeup effects artist
- Samantha Lyttle (*)
- Additional makeup artist
- Catherine Maguire (*)
- Additional makeup artist
- Jaime Leigh McIntosh (*)
- Prosthetic supply
- Antony McMullen (*)
- Maquilleur effets spéciaux
- Antony McMullen (*)
- Maquilleur effets spéciaux
- Ken Niederbaumer (*)
- Additional makeup artist
- Michele Perry (*)
- Additional makeup artist
- Jess Reedy (*)
- Maquillage
- Sarah Rubano (*)
- Additional makeup artist
- Dara Wakely (*)
- Assistant maquilleur
- Nacoma Whobrey (*)
- Wig maker
- Victoria Wood (*) (Sigourney Weaver)
Direction de production
- Executive in charge of production
- Geoff Burdick (Lightstorm)
- Directeur d'équipe
- Boris Kunac (New Zealand live action unit)
- Superviseur de la production
- Mika Saito (Los Angeles live action)
- Superviseur post-production
- Janace Tashjian
- Superviseur de la production
- Jennifer Teves
- Directeur d'équipe
- Chris Walker (New Zealand live action unit)
- Directeur de production
- Colin Wilson
- Directeur de production
- Brigitte Yorke (New Zealand)
- Directeur post-production
- Steve Barnett (*)
Assistant réalisateur
- Premier assistant réalisateur
- Maria Battle Campbell (Additional unit) (Maria K. Battle)
- Deuxième assistant réalisateur
- Maria Battle Campbell (Maria K. Battle)
- Troisième assistant réalisateur
- Del Chatterton (New Zealand live action unit)
- Troisième assistant réalisateur
- Byron Darling (New Zealand live action unit) (Byron Darling)
- Second deuxième assistant réalisateur
- Darren Mackie (New Zealand live action unit)
- Deuxième assistant réalisateur
- Richard Matthews (New Zealand live action unit)
- Premier assistant réalisateur
- Josh McLaglen
- Additional second assistant director
- Michael J. Musteric (Michael Musteric)
- Troisième assistant réalisateur
- Jacqui Pryor (New Zealand live action unit)
- Réalisateur deuxième équipe
- Steven Quale (New Zealand live action unit)
- Troisième assistant réalisateur
- Judith Wayers (New Zealand live action unit)
- Deuxième assistant réalisateur
- Stephanie Weststrate (New Zealand live action unit)
- Troisième assistant réalisateur additionnel
- Iris Lamprecht (*)
- Deuxième assistant réalisateur
- Sarah Lowe (*)
- Deuxième assistant réalisateur
- Sharon Swab (*) (Live action)
Département artistique
- Assistant directeur artistique
- Jacqui Allen
- Assistant set dresser
- Ruben Allen
- Creature artist
- Alex Alvarez
- Virtual art department artist
- Jose Astacio Jr. (Jose Astacio)
- Lead fabricator
- Graham Aston
- Conception des décors
- Scott Baker (C. Scott Baker)
- Initial creature concepts
- Wayne Barlowe (Wayne D. Barlowe)
- Standby props
- Josh Barraud (Joshua Barraud)
- Supervising virtual art director
- Yuri Bartoli
- Art department administrator
- Jason Beale
- Designer
- Aaron Beck (Weta Workshop)
- Props assistant
- Nicole Spackman
- Décorateur
- Daniel Birt
- Assistant set dresser
- Shaun Bolton
- Archivist
- Zack Bunker
- Art department illustrator
- Rafael Bugos (Costume) (Rafael Antonio Burgos)
- Concept illustrator
- Dorian Bustamante
- Labor foreman
- Eddie Calderon (Ed Calderon Jr.)
- Décorateur
- Milton Candish
- Coordinatrice département artistique
- Andrea Carter
- Conception des décors
- Luke Caska
- Conception des décors
- Andrew Chan
- Chef décorateur plateau
- Tanea Chapman
- Conception des décors
- David Chow
- Concept illustrator
- Ryan Church
- Props assistant
- Pierce Clarke
- Concept illustrator
- James Clyne
- Concept art director
- Dylan Cole
- Assistant directeur artistique
- Vanessa Cole
- Prop maker
- Jack Cornelius (Weta Workshop)
- Art & mold mechanical technician
- Ken Culver (Stan Winston Studio and Legacy Effects)
- Art & mold mechanical technician
- Justin Ditter (Stan Winston Studio and Legacy Effects)
- Assistant set dresser
- Andrew Driver
- Welding gang boss
- Al Droeger (Alan Droeger)
- On set props supervisor
- Joe Dunckley
- Conception des décors
- Jonathan Dyer
- Vehicle designer
- Tyruben Ellingson (TyRuben Ellingson)
- Props designer
- Adam Ellis
- Concept art director
- Seth Engstrom
- Assistant de production
- Sally Ford
- Prop maker
- Andrew Gillespie (Weta Workshop)
- On set link unit supervisor
- Robert Gillies (Weta Workshop)
- Assistant set dresser
- Rupert Grobben
- Prop maker
- Paul Hambleton
- Conception des décors
- Scott Herbertson
- Screens assistant
- Joe Hitchcock
- Conception des décors
- Joseph Hiura
- Assistant prop master
- Bensen Ho
- Coordinator
- Janelle Hope
- Art department production assistant
- Daniel Horton (Dan Horton)
- Concept illustrator
- Barry Howell
- Paint foreman
- Tom Hrupcho
- Assistant set dresser
- Dean Hudson
- Designer
- Gus Hunter (Weta Workshop)
- Virtual art department artist
- Anthony Jacob
- Model maker
- Greg Jein (Gregory Jein)
- Coordinatrice département artistique
- Rebecca Jellie
- Prop maker
- Gareth Jensen (Weta Workshop) (Gareth J. Jensen)
- Assistant département artistique
- Holly Jeter
- Conception des décors
- Robert Johnson (Robert Andrew Johnson)
- Virtual production art director
- Andrew L. Jones
- Conception des décors
- Tex Kadonaga
- Welding foreman
- Joshua King (Josh King)
- Construction supervisor
- Neil Kirkland
- Décorateur
- David Kolff
- Designer
- Stephen Lambert (Weta Workshop)
- Assistant de production
- Tasha Lang
- Conception des décors
- Tammy Lee (Tammy S. Lee)
- Standby painter
- AJ Leonardi (Tony Leonardi)
- Conception des décors
- Darryl Longstaffe
- Conception des décors
- John Lott
- Art & mold mechanical technician
- Aimee Macabeo (Stan Winston Studio and Legacy Effects)
- Model maker
- Jason Mahakian
- Lead scenic
- Alastair Maher
- General foreman
- Bobby Mara
- Conception des décors
- Karl Martin (Karl J. Martin)
- Concept illustrator
- Victor Martinez (Victor James Martinez)
- Conception des décors
- Richard Mays (Richard F. Mays)
- Assistant de production
- Francie McGirr
- Décorateur
- Eliza Meldrum
- Concept illustrator
- Steven Messing
- Standby props
- Benjamin Milsom (Ben Milsom)
- Art department administrator
- Martha Eidsness Mitchell
- Prop maker
- Darren Mosher (Weta Workshop) (Darren A. Mosher)
- Directeur de construction
- Ed Mulholland (Ed Mulholand)
- Virtual production art director
- Norman Newberry
- Directeur de construction
- Nik Novis
- Prop maker gang boss
- Fred O'Connor
- Conception des décors
- Paul Ozzimo
- Virtual art department lead
- Brian Pace
- Lead creature designer
- Neville Page
- Conception des décors
- Sam Page
- Prop maker
- Erin Palmer (Weta Workshop)
- Props buyer
- Phred Palmer
- Greens supervisor
- Josh Patterson
- Designer
- Christian Pearce (Weta Workshop)
- Assets manager
- Reymundo Perez
- Virtual art department lead
- Patrick Peterson
- Screens standby
- Kate Pilot
- Lead metal worker
- Michael Plant
- Supervisor
- Rob Powers (Virtual environment) (Robert C. Powers)
- Concept art director
- Ben Procter
- Graphic artist
- Campbell Read
- Conception des décors
- Andrew Reeder
- Décorateur
- Amber Richards
- Prop maker gang boss
- Bruce Richter
- Prop maker gang boss
- Mark Riggs
- Workshop manager
- Tania Rodger (Weta Workshop)
- Assistant set dresser
- Anthony Russell
- Lead character designer
- Jordu Schell
- Concept illustrator
- Craig Shoji
- Accessoiriste
- Andrew M. Siegel
- Assistant set dresser
- Darryn Sigley
- Art department electrician
- Tony Slack
- Conception des décors
- Michael Smale
- Lead props
- Melissa Spicer
- Assistant directeur artistique
- Michael Stassi (Mike Stassi)
- Props designer
- Mark Stephen
- Construction auditor
- Kat Stephens
- Creature artist
- Tully Summers
- Prop maker gang boss
- Oly Sundt
- Construction office manager
- Alice Taylor
- Conceptual design
- Richard Taylor
- Designer
- Paul Tobin (Weta Workshop)
- Standby props assistant
- Chris Ulusele
- Chef constructeur
- John Villarino
- Prop maker
- Matt Ward (Weta Workshop)
- Virtual art department lead
- April Warren
- Décorateur
- Gillian West Walker (Gillian West-Walker)
- Décorateur
- Ben Whale
- Props buyer
- Sven Wiig
- Construction buyer
- Norman Willerton
- Assistant construction buyer
- Joanne Williams
- Graphics assistant
- Mark Williams (Mark Williams)
- Assistant directeur artistique
- Jeffrey Wisniewski (Jeff Wisniewski)
- Prop maker gang boss
- Darren Woldman
- Key artist
- Eddie Yang (Stan Winston Studio and Legacy Effects)
- Concept illustrator
- Daphne Yap
- Concept artist
- François Audouy (*)
- Menuisier
- Simon Barker (*)
- Foreman
- James Barron (*)
- Plaster foreman
- Todd Bennett (*)
- Construction foreman
- Brett Blenkin (*)
- Prop maker
- Justin Buckingham (*)
- Props maker
- Garry Buckley (*)
- Consultant
- Page Buckner (*)
- Conception des décors numériques
- J. André Chaintreuil (*)
- Leading hand carpenter
- Justin Chappell (*)
- Scenic assistant
- Stephanie Chung (*)
- Directeur de production
- Mary Connolly (*) (Weta Workshop)
- Stand-by painter
- Genevieve Cooper (*)
- Construction foreman
- Colin Davidson (*)
- Propmaker
- Brian De Esch (*)
- Scenic leading hand
- W. Therese Eberhard (*) (Paint)
- Graphiste
- Zachary Fannin (*)
- Concept artist
- Kasra Farahani (*)
- Scenic fabricator
- Jeff Flitton (*)
- Lead hand
- Sean Golding (*)
- Accessoiriste
- Peter N. Griffith (*) (Stunts)
- Greens
- Henry Hole (*)
- Foreman
- Roland Hunter (*) (Set finishing)
- Accessoiriste
- Anthony Ingruber (*) (Guns, masks, breathing equipment)
- Sculptor
- David James (*)
- Storyboardeur
- Philip Keller (*)
- Concept artist
- James Lima (*)
- Character designer
- Jerad Marantz (*)
- Greens foreman
- Frank McEldowney (*)
- Props maker
- Roger Murray (*)
- Storyboardeur
- Phillip Norwood (*)
- Stand-by greens
- Ryan Oliver (*)
- 3D artist
- Miguel Ortega (*) (Lightstorm Entertainment)
- Stand-by
- Ben Price (*) (Weta)
- Conception des décors numériques
- Richard Reynolds (*)
- Fiberglasser
- Carl Robarge (*)
- Accessoiriste
- Josue Rodriguez (*) (Los angeles)
- Virtual art department administrator
- Saul Santell (*)
- Concept designer
- Kino Scialabba (*)
- Assistant département artistique
- Rachel Silvera (*)
- Creative consultant
- Emerson Stitt (*)
- Set finisher
- Samuel Tack (*)
- Greensman
- Peter Van Zyl (*)
- Paint gangboss
- Josh Votaw (*)
- Concept artist
- Simon Webber (*)
- Greens foreman
- Michael White (*)
- Engineer
- Megan Wilson (*)
Son
- Digital transfer
- Marco Alicea (Skywalker Sound)
- Mixeur réenregistrements
- Christopher Boyes (Skywalker Sound)
- Supervising sound editor & sound designer
- Christopher Boyes (Skywalker Sound)
- Digital editorial services
- Tim Burby (Skywalker Sound)
- Sound effects assistant
- Frank Clary (Skywalker Sound)
- Recordist
- Ryan Cole (Howard Hawks Stage, Twentieth Century Fox)
- Digital transfer
- John Countryman (Skywalker Sound)
- Monteur bruitages
- Luke Dunn Gielmuda (Skywalker Sound)
- Enregistreur mixage
- Sean England (Skywalker Sound)
- Sound effects editor
- Ken Fischer (Skywalker Sound)
- Monteur dialogues
- Kim Foscato (Skywalker Sound)
- Boom person
- Thomas Giordano
- Recordist
- Tim Gomillion
- Cable operator
- Kyle Griffiths
- Engineering services
- Howie Hammerman (Skywalker Sound)
- Digital editorial services
- Dave Hunter (Skywalker Sound) (David Hunter)
- Monteur post-synchro
- Richard Hymns (Skywalker Sound)
- Opérateur son
- Tony Johnson
- Boom person
- Jesse Kaplan
- Opérateur son
- William B. Kaplan
- Sound editor
- Noah Katz (Performance capture)
- Re-recording engineer
- Tom Lalley (Howard Hawks Stage, Twentieth Century Fox)
- Client services
- Mike Lane (Skywalker Sound)
- Opérateur son
- Davis Lee
- Monteur bruitages
- Jim Likowski (Skywalker Sound) (James Likowski)
- Monteur post-synchro
- Stuart McCowan (Skywalker Sound)
- Sound effects editor
- Shannon Mills (Skywalker Sound)
- Chief engineer & facility design
- Steve Morris (Skywalker Sound)
- Monteur dialogues
- Cheryl Nardi (Skywalker Sound)
- Mixeur réenregistrements
- Andy Nelson
- Client services
- Gordon Ng (Skywalker Sound)
- Sound effects editor
- Tim Nielson (Skywalker Sound) (Timothy Nielsen)
- Cable operator
- Stacey Parish
- Re-recording engineer
- Paul Pavelka (20th Century Fox)
- Additional re-recording mixer
- Juan Peralta (Skywalker Sound)
- Client services
- Eva Porter (Skywalker Sound)
- Mixeur bruitages
- Frank Rinella (Skywalker Sound)
- Post-production sound accountant
- Renée Russo (Skywalker Sound) (Renee Russo)
- Sound effects editor
- Christopher Scarabosio (Skywalker Sound)
- Field recordist
- Dee Selby (Skywalker Sound)
- Mix technician
- Tony Sereno (Skywalker Sound)
- Monteur post-synchro
- Steve Slanec (Skywalker Sound)
- Recordist
- James Spencer (Skywalker Sound)
- Perchiste
- Sam Spicer
- Re-recording engineer
- Bill Stein (Howard Hawks Stage, Twentieth Century Fox) (William Stein)
- Mixeur réenregistrements
- Gary Summers (Skywalker Sound)
- Opérateur son
- Jim Tanenbaum (James M. Tanenbaum)
- Supervising sound editor & add'l sound design
- Addison Teague (Skywalker Sound)
- Bruiteur
- Denise Thorpe (Skywalker Sound)
- Video services
- John Torrijos (Skywalker Sound)
- Bruiteur
- Jana Vance (Skywalker Sound)
- Perchiste
- Mark Williams
- Monteur dialogues
- Marshall Winn (Skywalker Sound)
- Chef monteur son
- Gwendolyn Yates Whittle (Skywalker Sound)
- Enregistreur post-syncho
- Neil Aldridge (*)
- Prise de son
- Petra Bach (*)
- Stage sound engineer
- Derek Casari (*)
- Mixeur bruitages
- Sean England (*) (Skywalker Sound)
- Mixage son
- Paul Froula (*)
- Perchiste
- Daniel A. Greenwald (*)
- Mixage post-syncho
- Doc Kane (*)
- Mixage son
- David Lee (*) (Second unit)
- Mix technician
- Scott R. Lewis (*) (Skywalker Sound)
- Sound mix technician
- Rhys Maitland-Jones (*)
- Additional adr recordist
- Dana McCommon (*)
- DTS Sound Mastering Engineer
- Jordan O'Neill (*)
- Perchiste
- Jim Ridgley (*)
- Audio post-conform
- Brian Seagrave (*)
- Mixeur réenregistrements
- Mark Sheffield (*)
- Recordist
- Clint Smith (*) (Skywalker Sound)
- Sound transfer
- John Soukup (*)
- Mixage post-syncho
- Greg Steele (*)
- Sound consultant
- James Wright (*) (Dolby)
Effets spéciaux
- Prop maker
- Johnny Fraser Allen (Weta Workshop)
- Prop maker
- Greg Allison (Weta Workshop)
- Technicien effets spéciaux
- Ross Anderson
- Prop maker
- Nicholas Antunovic (Weta Workshop)
- Key model maker
- Greg Aprahamian
- Accounts
- Wendy Bambro-Tilyard (Weta Workshop) (Wendy Babro-Tilyard)
- Prop maker
- Daniel Bennett (Weta Workshop)
- Directeur de production
- Grant Bensley (Weta Workshop)
- 3D modeller
- Gabrielle Bertogg (Weta Workshop)
- Prop maker
- Jamie Beswarick (Weta Workshop)
- Prop maker
- Eric Bon (Weta Workshop)
- Special effects senior technician
- Dave Booth (David Booth)
- Prop maker
- Charlotte Bowie (Weta Workshop)
- Designer
- Greg Broadmore (Weta Workshop)
- Prop maker
- Don Brooker (Weta Workshop)
- Painter
- Johnny Brough (Weta Workshop) (Jonathon Brough)
- Prop maker
- Duncan Brown (Weta Workshop)
- Art & mold mechanical technician
- Christopher Burke (Stan Winston Studio and Legacy Effects) (Chris Burke)
- Technicien effets spéciaux
- Dean Bushby
- Art & mold mechanical technician
- Tamara Carlson Woodard (Stan Winston Studio and Legacy Effects) (Tamara Carlson)
- Painting department supervisor
- Sourisak Chanpaseuth (Weta Workshop)
- Key character designer
- Jim Charmatz (Stan Winston Studio)
- Art & mold mechanical technician
- Christopher Cheatham (Stan Winston Studio and Legacy Effects) (Chris Cheatham)
- Key artist
- John Cherevka (Stan Winston Studio and Legacy Effects)
- Technicien effets spéciaux
- Karl Chisholm
- Mold department
- Brian Claus (Makeup & monsters)
- Accounts
- Nick Cleverley (Weta Workshop)
- Prop maker
- Daniel Cockersell (Weta Workshop)
- Runner
- Ross Collinge (Weta Workshop)
- Art & mold mechanical technician
- Javier Contreras (Stan Winston Studio and Legacy Effects)
- Key model maker
- Kenneth Cornett (Stan Winston Studio and Legacy Effects) (Ken Cornett)
- Art & mold mechanical technician
- Dave Covarrubias (Stan Winston Studio and Legacy Effects) (David Covarrubias)
- Prop maker
- Chris Covich (Weta Workshop)
- Designer
- Stephen Crowe (Weta Workshop)
- Prop maker
- Lindsay Crummett (Weta Workshop)
- Prop maker
- Bryce Curtis (Weta Workshop)
- Art & mold mechanical technician
- Cory Czekaj (Stan Winston Studio and Legacy Effects)
- Technicien effets spéciaux
- Paul Davenport
- Prop maker
- Wayne Dawson (Weta Workshop)
- Accounts
- Sandy Dayal (Weta Workshop)
- Art & mold mechanical technician
- Louis Diaz (Stan Winston Studio and Legacy Effects) (Lou Diaz)
- Assistant de production
- Melissa Dodds (Weta Workshop)
- Prop maker
- Marc Dutilloy (Weta Workshop)
- Prop maker
- Stephen Edwards (Weta Workshop)
- Purchasing officer
- Jonathan Ewen (Weta Workshop) (Jon Ewen)
- Designer
- Daniel Falconer (Weta Workshop)
- Technicien effets spéciaux
- Doug Falconer
- Prop maker
- Alex Falkner (Weta Workshop)
- On set technician
- Alexander Faulkner (Weta Workshop)
- Art & mold mechanical technician
- Gustavo Ferreyra (Stan Winston Studio and Legacy Effects) (Gustavo R. Ferreyra)
- Art & mold mechanical technician
- Carolyn Finken (Stan Winston Studio and Legacy Effects) (Cari Finken)
- Prop maker
- Shari Finn (Weta Workshop)
- Art & mold mechanical technician
- Damian Fisher (Stan Winston Studio and Legacy Effects)
- Prop maker
- Kristos Focas (Weta Workshop)
- Technicien effets spéciaux
- Rod Ford (Rodney Ford)
- Prop maker
- Ryk Fortuna (Weta Workshop)
- Prop maker
- James French (Weta Workshop)
- Key model maker
- Daniel Frey (Stan Winston Studio and Legacy Effects)
- Mold maker
- Simon Godsiff (Weta Workshop)
- Designer
- Brad Goff (Weta Workshop)
- 3D modeller
- Darin Gordine (Weta Workshop)
- Prop maker
- Andrew Gordon (Weta Workshop)
- 3D modeller
- Mike Grealish (Weta Workshop) (Michael Grealish)
- Designer
- Leri Greer (Weta Workshop)
- Technicien effets spéciaux
- Johnny Grindley (Jonny Gridlay)
- 3D modeller
- Rupert Grobben (Weta Workshop)
- Art & mold mechanical technician
- Christopher Grossnickle (Stan Winston Studio and Legacy Effects) (Chris Grossnickle)
- Art & mold mechanical technician
- Jamie Grove (Stan Winston Studio and Legacy Effects)
- Art & mold mechanical technician
- Theodore Haines (Stan Winston Studio and Legacy Effects)
- On set technician
- Simon Hall (Weta Workshop)
- Technicien effets spéciaux
- Scott Harens
- Technicien effets spéciaux
- Sven Harens
- Technicien effets spéciaux
- Sarah-Bailey Harper
- 3D modeller
- Cathy Harris (Weta Workshop)
- Props supervisor
- John Harvey (Weta Workshop)
- Specialty weapons
- John Harvey (Weta Workshop)
- Prop maker
- Ben Hawker (Weta Workshop)
- Key artist
- Trevor Hensley (Stan Winston Studio and Legacy Effects)
- Prop maker
- Dorothy Hsu (Weta Workshop)
- Assistant
- Linda Hughes (Richard Taylor)
- Prop maker
- Bill Hunt (Weta Workshop)
- Prop maker
- Gary Hunt (Weta Workshop)
- Coordinateur effets spéciaux
- Iain Hutton
- Technicien effets spéciaux
- Amy Ingram
- Coordinateur effets spéciaux
- Steve Ingram
- Engineering supervisor
- Dave Irons (Weta Workshop)
- Prop maker
- Robert Irons (Weta Workshop)
- Art & mold mechanical technician
- Darnell Isom (Stan Winston Studio and Legacy Effects)
- Prop maker
- Colin Jackman (Weta Workshop)
- 3D modeller
- Nadine Jaggi (Weta Workshop)
- Design department coordinator
- Kate Jorgensen (Weta Workshop) (Kate Jorgenson)
- Prop maker
- Robert Ju (Weta Workshop)
- Prop maker
- Niko Kaye (Weta Workshop)
- Prop maker
- Alex Keegan (Weta Workshop)
- Designer
- Nicholas Keller (Weta Workshop) (Nick Keller)
- Prop maker
- Daniel Kelly (Weta Workshop)
- 3D modeling supervisor
- Charlotte Key (Weta Workshop)
- Art & mold mechanical technician
- Rodrick Khachatoorian (Stan Winston Studio and Legacy Effects)
- Art & mold mechanical technician
- Alfred Kuan (Stan Winston Studio and Legacy Effects)
- Key model maker
- Edward Lawton (Stan Winston Studio and Legacy Effects)
- Prop maker
- Callum Lingard (Weta Workshop) (Callum Linegard)
- Prop maker
- Kane Lockhead (Weta Workshop)
- Digital system administrator
- Jason Lopes (Stan Winston Studio and Legacy Effects)
- Prop maker
- Peter Lyon (Weta Workshop)
- Prop maker
- David Macclure (Weta Workshop)
- Art & mold mechanical technician
- Mark Maitre (Stan Winston Studio and Legacy Effects)
- Art & mold mechanical technician
- Christine Mansfield (Stan Winston Studio and Legacy Effects)
- Key artist
- Mike Manzel (Stan Winston Studio and Legacy Effects)
- Key model maker
- Keith Marbory (Stan Winston Studio and Legacy Effects)
- Prop maker
- Neil Marname (Weta Workshop)
- Mold maker
- Pietro Marson (Weta Workshop)
- Key character designer
- Jason Matthews (Stan Winston Studio)
- Prop maker
- Richard Matthews (Weta Workshop)
- 3D modeller
- Haley May (Weta Workshop)
- Prop maker
- Tristan McCallum (Weta Workshop)
- Technicien effets spéciaux
- Mike McDonald
- Workshop supervisor
- Gareth McGhie (Weta Workshop)
- 3D modeller
- Pranee McKinlay (Weta Workshop)
- Technicien effets spéciaux
- Phil McLaren
- 3d model support
- John McMullen (Weta Workshop) (John P. McMullen)
- Prop maker
- David Meng (Weta Workshop)
- Model shop supervisor
- David Merritt (Stan Winston Studio and Legacy Effects)
- Prop maker
- Claire Middleton (Weta Workshop)
- Mold maker
- Masayasu Minoura (Weta Workshop)
- Painter
- Dordi Moen (Weta Workshop)
- Prop maker
- Vibol Moeung (Weta Workshop)
- Key model maker
- Raymond Moore (Stan Winston Studio and Legacy Effects) (Ray Moore)
- Prop maker
- Hector Morales (Weta Workshop)
- Office coordinator
- Tracey Morgan (Weta Workshop)
- 3D modeller
- Samantha Morley (Weta Workshop)
- Prop maker
- Andrew Moyes (Weta Workshop)
- Painter
- Les Nairn (Weta Workshop)
- Art & mold mechanical technician
- Brian Namanny (Stan Winston Studio and Legacy Effects)
- Art & mold mechanical technician
- Tim Nordella (Stan Winston Studio and Legacy Effects)
- 3D modeller
- Tira O'Daly (Weta Workshop)
- Key character designer
- Michael Ornelaz (Stan Winston Studio)
- Key character designer
- Joey Orosco (Stan Winston Studio)
- Prop maker
- Peter Osborne (Weta Workshop)
- On set technician
- Peter Osbourne (Weta Workshop)
- Prop maker
- Joe Paice (Weta Workshop)
- 3d model support
- Akshay Parbhu (Weta Workshop)
- Key character designer
- Scott Patton (Stan Winston Studio)
- Key character designer
- Joseph C. Pepe (Stan Winston Studio)
- Prop maker
- Dallas Poll (Weta Workshop)
- Key model maker
- Michael Possert (Stan Winston Studio and Legacy Effects)
- 3D modeller
- Claire Prebble (Weta Workshop)
- Key model maker
- Jeffrey Pyle (Stan Winston Studio and Legacy Effects) (Jeff Pyle)
- Art & mold mechanical technician
- Rob Ramsdell (Stan Winston Studio and Legacy Effects) (Robert Ramsdell)
- Fiberglass supervisor
- Micheael Reitterer (Weta Workshop)
- Prop maker
- Frances Richardson (Weta Workshop)
- Technicien effets spéciaux
- Mark Robson
- Character design supervisor
- John Rosengrant (Stan Winston Studio)
- Prop maker
- Ian Ruxton (Weta Workshop)
- Prop maker
- Neil Shrader (Weta Workshop) (Neil Schrader)
- Key model maker
- Nick Seldon (Stan Winston Studio and Legacy Effects)
- On set amnio tank supervisor
- Philip Sharpe (Weta Workshop)
- Prop maker
- Carlos Slater (Weta Workshop)
- Prop maker
- Eden Small (Weta Workshop)
- Business manager
- Andrew Smith (Weta Workshop)
- Key artist
- Gregory Smith (Stan Winston Studio and Legacy Effects) (Gregory L. Smith)
- Key model maker
- James Springham (Stan Winston Studio and Legacy Effects)
- Art & mold mechanical technician
- Paul Steeves (Stan Winston Studio and Legacy Effects)
- Mold maker
- Brian Stendebach (Weta Workshop)
- Art & mold mechanical technician
- Bodin Serba (Stan Winston Studio and Legacy Effects) (Bodin Sterba)
- Art & mold mechanical technician
- Ian Stevenson (Stan Winston Studio and Legacy Effects)
- Assistant
- Ri Streeter (Richard Taylor)
- Assistant de production
- Emily-Jane Sturrock (Weta Workshop) (Emily Sturrock)
- Key character designer
- Christopher Swift (Stan Winston Studio)
- Supervisor
- Fred Tang (WETA/Tenzan, Weta Workshop)
- Prop maker
- Hiroshi Tange (Weta Workshop)
- Prop maker
- Wayne Thomas (Weta Workshop)
- On set technician
- Bill Thompson (Weta Workshop)
- Prop maker
- Bill Thomson (Weta Workshop)
- 3d milling supervisor
- Jordan Thomson (Weta Workshop)
- Prop maker
- Richard Thurston (Weta Workshop)
- Designer
- Heath Todd (Weta Workshop)
- Prop maker
- Greg Tozer (Weta Workshop)
- On set technician
- Tim Tozer (Weta Workshop)
- Prop maker
- David Tremont (Weta Workshop)
- Art & mold mechanical technician
- Alyssa Tschann (Stan Winston Studio and Legacy Effects)
- Prop maker
- Jobeen Tse (Weta Workshop)
- Key model maker
- John Eric Tucker (Stan Winston Studio and Legacy Effects)
- Directeur de production
- Michelle Turner (Weta Workshop)
- 3D modeller
- Jasmin Van Lith (Weta Workshop)
- Mold making supervisor
- Mike Wallace (Weta Workshop)
- Supervisor
- Grant Wallis (WETA/Tenzan, Weta Workshop)
- Art & mold mechanical technician
- Spencer Whynaucht (Stan Winston Studio and Legacy Effects)
- Prop maker
- Daniel Wickham (Weta Workshop)
- Prop maker
- Paul Wickham (Weta Workshop)
- Prop maker
- Min Windle (Weta Workshop)
- Directeur de production
- Annette Wullems (Weta Workshop)
- Art & mold mechanical technician
- Gary Yee (Stan Winston Studio and Legacy Effects)
- Technicien effets spéciaux
- Pete Zivkovic
- Special effects lab technician
- Chris Baer (*)
- Mold maker
- Ryan Banfield (*)
- Effets spéciaux
- Mathieu Burri (*)
- Technicien effets spéciaux
- Rene Diamante (*)
- Technicien effets spéciaux
- Laura Elliott (*)
- Technicien effets spéciaux
- Megan Flagg (*) (Stan Winston Studio)
- Technicien effets spéciaux
- Anthony Grow (*)
- Mold technician
- Dustin Heald (*)
- Effets spéciaux
- Russ Herpich (*) (Weld Shop Stan Winston Studio)
- Technicien effets spéciaux
- Anthony Julio (*)
- Effects coordinator
- Lindsay MacGowan (*) (Stan Winston Studio)
- Effets visuels
- Denis Marco (*)
- Maquillage effets spéciaux
- Kevin McTurk (*) (Stan Winston Studio)
- Special effects crew
- Steven Munson (*)
- Technicien effets spéciaux
- Steven Munson (*)
- Props technician
- Mary Pike (*) (Weta Workshop)
- Studio coordinator
- Alan Scott (*) (Legacy Effects)
- Legacy Effects Admin
- Kimberly Scott (*)
- Research & development
- Jeffrey D. Smith (*) (ILM)
- Effets spéciaux
- Charles Sowles (*)
- Special effects engineer
- Petro Vlahos (*)
- Design engineer
- Phil Weisgerber (*)
- Effets spéciaux
- Stan Winston (*)
Effets visuels
- Layout technical director
- Shaun Friedberg (Weta Digital) (Shaun Friedberg 'Pyrokinesis')
- Lighting technical director
- Adel Abada (Weta Digital)
- Assistant de production
- Seb Bast (Weta Digital) (Seb Bast)
- Lead texture artist
- David Abbott (Weta Digital)
- Matte painter
- Heather Abels (Weta Digital)
- Motion capture pipeline manager
- John Aberdein (Weta Digital)
- Creature art director
- Gino Acevedo (Weta Digital)
- Compositor
- Holly Acton (Weta Digital)
- Lead virtual cinema artist
- Ian Adams
- Assistant technical director
- Kate Adams (Weta Digital)
- Lead studio technician
- Ryan Adams (Giant Studios)
- Senior software developer & engineer
- Richard Addison-Wood (Weta Digital)
- Animateur
- Michael Aerni (Weta Digital)
- Virtual cinema artist
- Jeremy Agamata
- Lighting technical director
- Imran Ahmed (Weta Digital)
- Facial modeler
- Gustav Ahren (Weta Digital)
- Technical support lead
- Malcolm Aitchison (Weta Digital)
- Pre-production cg supervisor
- Matt Aitken (Weta Digital)
- Compositing sequence supervisor
- Christine Albers (Prime focus)
- Cg supervisor
- Bradley Alexander (Brad Alexander)
- Data center facilities manager
- Tim Alexander (Weta Digital)
- Lighting technical director
- Tony Alexander (Weta Digital)
- Lighting technical director
- William Alexander (Framestore)
- Performance capture producer
- Candice Alger (Giant Studios)
- Technical support
- Laurent Alibo (Weta Digital)
- Matte painter
- Belinda Allen (Weta Digital)
- Stage manager
- Greg Allen (Giant Studios)
- On set surveyor
- Stan Alley (Weta Digital)
- Data/render wrangler
- Stephen Allison (Weta Digital)
- Massive supervisor
- Jon Allitt (Weta Digital)
- Cg supervisor
- Shadi Almassizadeh (Weta Digital)
- Coordinateur effets visuels
- Laia Alomar (Framestore)
- Senior compositor
- Colin Alway (Weta Digital)
- Animation technical director
- Juan Antonio Amblés (Weta Digital)
- Prototype line producer
- Ron Ames
- Lighting technical director
- Anuj Anand (Framestore)
- Digital paint artist
- Katarzyna Ancuta (Framestore)
- Information systems
- Svend Andersen (Weta Digital)
- Information systems
- Glenn Anderson (Weta Digital)
- Texture artist
- Raine Anderson (Weta Digital)
- Pipeline technical director
- Lorenzo Angeli (Framestore)
- Sequence production coordinator
- Malcolm Angell (Weta Digital)
- Lead texture artist
- Hillary Yeo Tsi Ann (Weta Digital)
- Digital artist lead
- Francois Antoine (ILM)
- Virtual art department artist
- Jeff P. Apczynski
- Texture artist
- Jane Apthorp (Weta Digital)
- Senior creature technical director
- Christine Arboit (Weta Digital)
- Layout technical director
- Ryan Arcus (Weta Digital)
- Cadreur caméra virtuelle
- Anthony Arendt
- Texture artist
- Georgy Arevshatov (Weta Digital)
- Texture artist
- Elisabeth Arko (Weta Digital)
- Digital artist
- Joakim Arnesson (ILM)
- Lighting technical director
- Romain Arnoux (Weta Digital)
- Assistant visual effects coordinator
- Manasi Ashish
- Facial motion editor
- Clare Ashton (Weta Digital)
- Film recording technician
- Daniel Ashton (Weta Digital) (Dan Ashton)
- Assistant réalisateur
- Marc Ashton (Facial motion capture, USA)
- Senior texture artist
- Mia Askew (Weta Digital)
- Camera technical director
- Oliver Askew (Weta Digital)
- Assistant technical director
- Rebecca Asquith (Weta Digital)
- Modeller
- Myles Asseter (Framestore)
- Modeller
- Atanas Atanasov (Framestore)
- Systems
- Andrew Atkinson (Weta Digital)
- Software developer & engineer
- Kevin Atkinson (Weta Digital)
- CG artist
- Aymeric Aute (Prime focus)
- Animation technical director
- Derrick Auyoung (Weta Digital)
- Effets visuels
- Jarrod Avalos (Hydraulx)
- Senior animator
- Alvise Avati (Weta Digital)
- Previs producer
- Patrice Avery (HALON)
- Compositor
- Sergio Ayrosa (Weta Digital)
- Compositor
- Adam Azmy (Framestore)
- Matte painter
- Jean-Luc Azzis (Weta Digital)
- Assistant de production
- Scott Bachert (ILM)
- Production engineering
- Sindharmawan Bachtiar
- Virtual cinema artist
- Buffy Bailey
- Texture artist
- Mike Bain (Framestore) (Michael Bain)
- Motion editor
- Jeffrey Baker (Weta Digital)
- Assistant technical director
- Simon Baker (Weta Digital)
- Facility team
- Trent P.B. Baker (Weta Digital)
- Senior creature technical director
- Felix Balbas (Weta Digital)
- Texture artist
- Robert Baldwin (Weta Digital)
- Lighting technical director
- Michael Baltazar (Weta Digital)
- Tracker
- Ido Banai (Prime focus)
- Creature technical director
- Marco Barbati (Weta Digital)
- Lighting technical director
- Mark Barber (Weta Digital)
- Digital models and simulation
- Leigh Barbier (ILM)
- Visual effects line producer
- Rebecca Barbour (Framestore)
- Roto artist
- Alex Barker (Prime focus)
- Lead compositor
- Lloyd Lee Barnett
- Texture artist
- Ned Barraud (Weta Digital)
- Lead technical director
- Phil Barrenger (Weta Digital)
- Chef animateur
- Daniel Barrett (Weta Digital)
- Virtual art department lead
- Leonard Barrit
- Compositing supervisor
- Michel Barrière (Hybride)
- Assistant layout
- Jacob Barrow (Weta Digital)
- Lead facial motion editor
- Teresa Barsall (Weta Digital)
- Tracking
- Daryl Bartley
- Lead technical director
- David Basalla (Weta Digital)
- Lead compositor
- Tom Baskaya (Framestore)
- Creature technical director
- Lorenzo Basurto (Weta Digital)
- Lead capture technical director
- Addison Bath (Giant Studios)
- Lighting technical director
- Charlie Batho (Framestore)
- Senior matte painter
- Peter Baustaedter (Weta Digital)
- Assistant technical director
- Bryn Bayliss (Weta Digital)
- Assistant technical director
- Hamish Beachman (Weta Digital)
- Modeller
- Matthew Beale (Framestore) (Matt Beale)
- Graphic artist
- Paul Beaudry (Prime focus)
- Digital artist
- Olivier Beaulieu (Hybride)
- Lighting technical director
- Kelly Bechtle-Woods (Weta Digital)
- Matte painter
- Lyse Beck (Weta Digital)
- Assistant vfx producer
- Lizi Bedford (Framestore)
- Lighting technical director
- Cory Bedwell (Weta Digital)
- Texture artist
- Kathleen Beeler (Weta Digital)
- Assistant technical director
- Brittany Bell (Weta Digital)
- Lighting technical director
- Hamish Bell (Weta Digital)
- Assistant technical director
- Paula Bell (Weta Digital)
- Facial motion editor manager
- David Bennett (Weta Digital)
- Animateur
- James Bennett (Weta Digital)
- Matte painter
- Mannix Bennett (Prime focus)
- Digital artist
- Michaël Bentitou (Hybride)
- Compositor
- Niki Bern (Weta Digital)
- Modeller
- Berruel Jeremy (Framestore)
- Digital artist
- Didier Bertrand (Hybride)
- Coordinateur effets visuels
- Louise Bertrand (Hybride)
- Compositor
- Jarnail Bhachu (Framestore)
- Lighting technical director
- Hitesh Bharadia (Weta Digital)
- Software developer & engineer
- Pravin Bhat (Weta Digital)
- Senior layout technical director
- Shweta Bhatnagar (Weta Digital)
- On-set production manager
- Hannah Bianchini (Weta Digital)
- Camera technical director
- Erik Bierens (Weta Digital)
- Data/render wrangler
- Kris Bieringa (Weta Digital)
- Digital artist lead
- Jason Billington (ILM)
- Senior animator
- Graham Binding (Weta Digital)
- Assistant technical director
- Dudley Birch (Weta Digital)
- Coordinateur de production
- Stacy Bissell (ILM)
- Technical support
- Sean Bittinger (ILM)
- Layout artist
- Brad Blackbourn (Framestore)
- Assistant technical director
- Helen Blake (Weta Digital)
- Effects technical director
- Mariano Blanc (Weta Digital)
- Digital artist
- Raphaële Blanchard (Hybride) (Raphaele Blanchard)
- Lead virtual cinema artist
- Thomas Bland
- Compositor
- Dan Blank (Pixel Liberation Front)
- Compositor
- Sarah Blank (Pixel Liberation Front)
- Lighting technical director
- Brian Blasiak (Weta Digital)
- Render department
- Chris Blazick (Christopher Blazick)
- Digital artist
- Jeremy Bloch (ILM)
- Texture artist
- Jennifer Bloomfield (Weta Digital)
- Creature technical director
- Rufus Blow (Weta Digital)
- Digital matte supervisor
- Richard Bluff (ILM)
- Lighting technical director
- Jorge Bobadilla Jr. (Weta Digital)
- Lighting technical director
- Pavani Rao (Weta Digital) (Pavani Rao)
- Roto artist
- Mike Boden (Prime focus) (Michael Boden)
- Facial motion editor
- Tamara Bogdanovic (Weta Digital)
- Pipeline technical director
- Felipe Bohorquez (Framestore) (Felipe Bohórquez)
- Effects technical director
- Thomas P. Bolt (Framestore)
- Motion capture pipeline supervisor
- Philip Bolty (Weta Digital)
- Senior visual effects supervisor
- Chris Bond (Prime focus)
- Lighting technical director
- Albert Bonnefous (Weta Digital)
- 3D technical director
- Frank Bonniwell
- Facial modeler
- Alessandro Bonora (Weta Digital)
- Digital imaging supervisor
- Nick Booth (Weta Digital)
- Digital matte painter
- Rene Borst (Framestore)
- Assistant de production
- Nicole Bossier (Prime focus)
- Motion capture stage manager
- Jake Botting (Weta Digital)
- Digital artist
- Maryse Bouchard (Hybride)
- Lighting technical director
- Matthew Bouchard (Weta Digital) (Matt Bouchard)
- Software developer & engineer
- Antoine Bouthors (Weta Digital)
- Texture artist
- Katreena Erin Bowell (Weta Digital)
- Texture artist
- Ron Bowman (Framestore)
- Motion tracker
- Matt Boyer (Framestore)
- Compositor
- Tatjana Bozinovski (Prime focus)
- Matte painter
- Federico Bozzano (Weta Digital)
- Senior paint and rotoscope artist
- Adam Bradley (Weta Digital)
- Lighting technical director
- André Braithwaite (Weta Digital) (Andre Braithwaite)
- Layout technical director
- Glen Bramley (Weta Digital)
- Camera supervisor
- Lee Bramwell (Weta Digital)
- Lighting technical director
- Christophe Brejon (Framestore)
- Senior staff
- Lynwen Brennan (ILM)
- Motion editor
- Brenneur Benjamin (Weta Digital)
- Creatures department manager
- Kristie Breslin Husson (Weta Digital) (Kristie Breslin)
- Assistant layout technical director
- Michael John Briden (Weta Digital)
- Assistant de production
- Lee Briggs (ILM)
- Lead virtual cinema artist
- A.J. Briones
- Senior matte painter
- Scott Brisbane (Weta Digital)
- Facility team
- Amy Brodie (Weta Digital)
- Lighting technical director
- Loren Brookes (Weta Digital)
- Producteur effets visuels
- Jill Brooks (ILM)
- Assistant technical director
- Andrew D.W. Brown (Weta Digital)
- Technical support
- Chantell Brown (ILM)
- Effets visuels
- Kenneth Brown (Hydraulx) (Kenneth Q. Brown)
- Facility team
- Kimberly Brown (Weta Digital)
- Virtual cinema artist
- Nicholas Brown (Nicholas Pierre Brown)
- Lighting technical director
- Simon Brown (Weta Digital)
- Digital artist
- Tripp Brown (ILM)
- Lighting technical director
- Dhyana Brummel (Weta Digital)
- Texture artist
- David Brunette (Weta Digital)
- Superviseur effets visuels
- John Bruno
- Facial capture technician
- Timothy A. Bruns
- Lighting technical director
- Bertrand Bry-Marfaing (Framestore)
- Pre-production manager
- Mara Bryan (Weta Digital)
- Compositor
- Julian Bryant (Weta Digital)
- Recruitment manager
- Tanya Buchanan (Weta Digital)
- Virtual cinema artist
- John Bucholtz
- Digital models and simulation
- Andy Buecker (ILM) (Andrew Buecker)
- Superviseur effets visuels
- Pierre Buffin (BUF)
- Layout artist
- Daniel Buhigas (Framestore)
- Senior effects technical director
- Sam Bui (Weta Digital)
- Avid editor
- Lukasz Bukowiecki (Framestore)
- Modeller
- Matt Bullock (Weta Digital) (Matthew Bullock)
- Digital colourist
- Joerg W. Bungert (Weta Digital)
- Senior production manager
- Clare Burgess (Weta Digital)
- Software developer
- Zeke Burgess
- Effets visuels
- TJ Burke (Hydraulx) (T.J. Burke)
- Virtual art department artist
- Bryan Burright
- Digital artist
- Catherine Burrow (ILM) (Cathy Burrows)
- Chef animateur
- Alexander Burt (Weta Digital) (Alex Burt)
- Layout lead
- Barbara Busch (Weta Digital)
- Senior motion editor
- Hans Butler (Weta Digital)
- Lead creature technical director
- Julian R. Butler (Weta Digital)
- Modeler
- Kurt Butler (Weta Digital)
- Modeler
- Hamza Butt (Weta Digital)
- Coordinateur de production
- Sam Buys (Weta Digital)
- Lighting technical director
- Robert Byrne (Weta Digital)
- Lead technical director
- Thelvin Tico Cabezas (Weta Digital) (Thelvin Cabezas)
- Animation technical director
- Regina Paula Cachuela (Weta Digital) (Regina Cachuela)
- Effects technical director
- David Caeiro Cebrian (Weta Digital) (David Caeiro Cebrián)
- Modeler
- Djordje Cakovan (Weta Digital)
- Digital artist
- Michaela Calanchini (ILM)
- Senior animator
- Andrew Calder (Weta Digital)
- Compositor
- Sonia Calvert (Weta Digital)
- Lighting technical director
- Ben Campbell (Weta Digital)
- Motion tracker
- Daniela Campos Little (Framestore)
- Modeler
- Cedric Enriquez Canlas (Weta Digital) (Cedric Canlas)
- Animateur
- Jeremy Cantor (ILM)
- Digital artist
- Jeremy Cantor (ILM)
- Lighting technical director
- Keanan Cantrell (Weta Digital)
- Lead engineer
- Pete Capelluto (Weta Digital)
- Lead technical director
- Jeff Capogreco (Weta Digital)
- Effets visuels
- Marco Capparelli (Hydraulx)
- CG artist
- Charley Carlat (Prime focus)
- Layout artist
- Simon Carlile (Framestore)
- Roto artist
- Alex Carney (Prime focus)
- Compositor
- Ean Carr (Weta Digital)
- Digital paint artist
- Helen Carr (Framestore)
- Digital paint artist
- Ronan Carr (Framestore)
- Animation technical director
- Taylor Carrasco (Weta Digital)
- Digital effects supervisor
- David Carriker (Modern VideoFilm)
- Compositor
- Todd Carson (Prime focus)
- Additional visual effects producer
- Toni Pace-Carstensen (Toni Pace Carstensen)
- Digital artist
- Tami Carter (ILM)
- Animateur
- Andrea Castagnoli (Framestore)
- Senior software developer & engineer
- Oliver Castle (Weta Digital)
- Lighting technical director
- Tim Catchpole (Weta Digital)
- Lead compositor
- Norman Cates (Weta Digital)
- Pipeline technical director
- Vaughn Cato (Giant Studios)
- Senior texture artist
- Myriam Catrin (Weta Digital)
- Digital artist
- Lanny Cermak (ILM)
- Systems
- Luke Chamberlain (Weta Digital)
- Compositor
- Scott Chambers (Weta Digital)
- Simulcam technical director
- Ryan Champney (Giant Studios)
- Modeler
- Adrian Chan (Weta Digital)
- Facial motion edit assistant
- Johnny Chan (Weta Digital)
- Modeler
- Leslie Chan (Weta Digital)
- Digital artist
- François Chancrin (Hybride)
- Digital matte painter
- Paul Chandler (Framestore)
- Senior modeller
- Jung Min Chang (Weta Digital)
- Technical support
- Kai Chang (ILM)
- Tech support
- Hamish Charleson (Weta Digital)
- Effets visuels
- Daniel Chavez (Hydraulx)
- Water technical director
- Robert Marshall Cheatham (Weta Digital)
- Digital save operator
- Jason Chen
- Assistant de production
- Jason Chen (Weta Digital)
- Animateur
- Peter Chen (Weta Digital)
- Senior paint and rotoscope artist
- Tim Cheng (Weta Digital)
- Production engineering
- Jason Cheung (Weta Digital) (Jason K.S. Cheung)
- Senior modeler
- Simon Cheung (Weta Digital)
- Dmr production coordinator
- Vanessa Chiara (Version IMAX)
- Assistant technical director
- Yi-Hsuan Kent Chiu (Weta Digital)
- Compositor
- Steve Cho (Framestore)
- Lighting technical director
- Nicolas Chombart (Framestore)
- Software developer
- Hermann Chong
- Coordinateur effets visuels
- Crystal Choo (Prime focus)
- Technical support
- Raymond Chou (ILM)
- Lighting technical director
- Amy Christensen (Weta Digital)
- Compositor
- Tim Christensen (Prime focus)
- Graphics designer
- Mark Christiansen (Spy Post)
- Assistant technical director
- Andrea Christie (Weta Digital)
- Assistant layout technical director
- Evan Christie (Weta Digital)
- Lead creature technical director
- Glen Christie (Weta Digital)
- Animateur
- Paul Claessens (Framestore)
- Lighting technical director
- Rhys Clapcott (Weta Digital)
- Coordinateur de production
- Helen Clare (Weta Digital)
- Assistant layout technical director
- Craig D. Clarke (Weta Digital)
- Publicist
- Hannah Clarke (Weta Digital)
- Facility team
- Raymond Clarke (Weta Digital)
- Animaton supervisor
- David Clayton (Weta Digital)
- Animateur
- Gérald Clévy (Weta Digital)
- Lighting technical director
- Roberto Clochiatti (Weta Digital)
- Cg supervisor
- Simon Clutterbuck (Weta Digital)
- Creature technical director
- Adam Cobabe (Weta Digital)
- Systems
- Sean Cody (Prime focus)
- Creature technical director
- Johann Francois Coetzee (Weta Digital)
- Digital artist
- Grady Cofer (ILM)
- Effets visuels
- Andrew Collins (Hydraulx) (Andrew M. Collins)
- 3d visual effects specialty
- Chuck Comisky
- Lighting technical director
- Peter Connelly (Weta Digital)
- Cg supervisor
- Pat Conran (ILM)
- Digital artist
- Mike Conte (ILM) (Michael Conte)
- Lead compositor
- Paul Conway (Weta Digital)
- Effets visuels
- Cameron Coombs (Hydraulx)
- Motion tracker
- Chris Cooper (Framestore)
- Compositor
- Gemma Cooper (Weta Digital)
- Sequence supervisor
- Jay Cooper (ILM)
- Creature supervisor
- Karin Cooper (ILM)
- Shader writer
- Marc Cooper (Weta Digital)
- Image processing
- R. Patrick Cooper (Lowry Digital)
- Senior software developer & engineer
- Shane Cooper (Weta Digital)
- Effets visuels
- Joshua Cordes (Hydraulx)
- Digital artist
- Michael Cordova (ILM)
- Assistant technical director
- Alessandro Costa (Weta Digital)
- Lead matte painter
- Brenton Cottman (Weta Digital)
- Senior software developer & engineer
- Alasdair Coull (Weta Digital)
- Modeler
- Andrei Coval (Weta Digital)
- Lead virtual cinema artist
- Evelyn Cover
- Sequence production manager
- Aaron Cowan (Weta Digital)
- Lead texture artist
- Jessica Cowley (Weta Digital)
- Cg supervisor
- Dan Cox (Weta Digital)
- Producteur effets visuels
- Joyce Cox
- Lead texture artist
- Michael Cox (Weta Digital)
- Chef animateur
- Michael Cozens (Weta Digital)
- Chef animateur
- Jan Philip Cramer (Weta Digital)
- Senior animator
- Nick Craven (Weta Digital)
- Lighting technical director
- Graham Cristie (Weta Digital)
- Senior paint and rotoscope artist
- Jim Croasdale (Weta Digital)
- Compositor
- Steve Cronin (Weta Digital)
- Digital artist
- Joanie Croteau (Hybride)
- Associate visual effects editor
- Aaron Cubis (Weta Digital)
- Lighting technical director
- Alexia Cui (Weta Digital)
- Creature facial lead technical director
- Steve Cullingford (Weta Digital)
- Motion capture pipeline engineer
- John Curtis (Weta Digital)
- Real-time operator
- Kevin Cushing (Giant Studios)
- Producteur exécutif
- Sean Cushing (Pixel Liberation Front)
- Roto and paint supervisor
- Beth D'Amato (ILM)
- Senior animator
- Scott Dace (Weta Digital)
- Fx department manager
- Marie-Cecile Dahan (Weta Digital)
- Digital artist
- Christophe Damiano (Hybride)
- CG artist
- Nick Damico (Prime focus)
- Effects technical director
- Jayandera Danappal (Weta Digital)
- Previs production manager
- Marion Davey (Weta Digital)
- Roto lead
- Shane Davidson (Prime focus)
- Coordinateur effets visuels
- Cara Tallulha Davies (Framestore)
- Senior effects technical director
- Mark Davies (Weta Digital)
- Compositor
- Anthony Davis (Prime focus)
- Lighting technical director
- Joanna Davison (Framestore)
- Assistant technical director
- Nathan Dawson (Weta Digital)
- Compositor
- Aurore De Blois (Prime focus)
- Lead motion editor
- Don De Castro (Giant Studios)
- Electronic graphics
- Mark Decastro (Modern VideoFilm) (Marc de Castro)
- Motion editor
- Mario De Barbero (Weta Digital) (Mario de Dios)
- Production support
- Melissa De Santis (ILM)
- Lead virtual cinema artist
- Stephen Deane
- Lightstage facial scanning
- Paul Debevec (Weta Digital)
- Senior texture artist
- Bradford Decaussin (Weta Digital) (Bradford deCaussin)
- Assistant layout technical director
- James Dee (Weta Digital)
- Texture artist
- Virginie Degorgue (Framestore)
- Senior animator
- Tom Del Campo (Weta Digital)
- Producteur effets visuels
- Chris Del Conte (Prime focus)
- Compositing supervisor
- Thierry Delattre (Hybride)
- Compositor
- Peter Demarest (Weta Digital)
- Cg supervisor
- Graeme Demmocks (Weta Digital)
- Virtual production supervisor
- Glenn Derry
- Facial capture technician
- Robert Derry (Rob Derry)
- Superviseur effets visuels
- Antoine Deschamps (BUF)
- Water technical director
- Rahul Deshprabhu (Weta Digital)
- Digital models and simulation
- David Deuber (ILM)
- Senior animator
- Richard Dexter (Weta Digital)
- Digital production supervisor
- Michael Dicomo (ILM) (Michael Di Como)
- Lighting technical director
- Marco Di Lucca (Weta Digital)
- Lighting technical director
- Tamir Diab (Weta Digital)
- CG artist
- Robert Diaz (Prime focus)
- Facial motion editor
- Corey Dimond (Weta Digital)
- Compositor
- Gareth Dinneen (Weta Digital)
- Technical support
- James Dinsdale (Weta Digital)
- Digital artist
- Tim Dobbert (ILM)
- Monteur
- Darryl Doherty (Prime focus)
- Lighting technical director
- Colin Doncaster (Weta Digital)
- Motion control operator
- Tim Donlevy (Los Angeles live crew)
- Assistant technical director
- Tim Douglas (Weta Digital)
- Information systems lead
- Rebecca Downes (Weta Digital)
- Assistant technical director
- James Doyle (Weta Digital)
- Texture artist
- Samuel Doyle (Weta Digital)
- Motion capture software developer
- Nebojsa Dragosavac (Weta Digital)
- Lead compositor
- Jan Dubberke (Framestore)
- CG artist
- Conrad Dueck (Prime focus)
- Computer graphics supervisor
- Laflèche Dumais (Hybride) (Lafleche Dumais)
- Texture artist
- Ryan Duncan (Weta Digital)
- Data/render wrangler
- Samuel J. Duncan (Weta Digital) (Samuel Duncan)
- Head of layout/animation tech
- Shawn Dunn (Weta Digital)
- Digital models and simulation
- Kalene Dunsmoor (ILM)
- Digital artist
- Mathieu Dupuis (Hybride)
- Digital artist lead
- Yannick 'Botex' Dusseault (ILM)
- Layout lead technical director
- William Dwelly (Weta Digital)
- Lead technical director
- Frank Dürschinger (Weta Digital)
- Senior layout technical director
- Scott Eade (Weta Digital)
- Water technical director
- Tim Ebling (Weta Digital)
- Additional visual effects producer
- Jody Echegaray
- Lead compositor
- Areito Echevarria (Weta Digital)
- Animateur
- Austin Eddy (Weta Digital)
- Digital artist
- Selwin Eddy III (ILM) (Selwyn Eddy)
- Compositor
- Erich Eder (Weta Digital)
- Senior motion capture technical director
- Benny Edlund (Weta Digital)
- Senior effects technical director
- Chris Edwards (Weta Digital) (Christopher Edwards)
- Lighting technical director
- Curtis Edwards (Weta Digital)
- Texture artist
- David Edwards (Framestore)
- Effets visuels
- Sam Edwards (Hydraulx)
- Lighting technical director
- Samuel Edwards (Weta Digital)
- Lighting technical director
- Hassan El Youbi (Weta Digital)
- Research and development
- Aaron Elder (ILM)
- Software developer & engineer
- Jack Elder (Weta Digital)
- Effets visuels
- Tamer Eldib (Hydraulx)
- Motion tracker
- Kate Ellis (Framestore)
- Effects technical director
- Will Elsdale (Weta Digital)
- Matte painter
- Adam J. Ely (Weta Digital)
- Facility team
- Warner Emery (Weta Digital)
- Senior staff
- Chrissie England (ILM)
- Lead technical director
- Nick Epstein (Weta Digital)
- Effets visuels
- Marcus Erbar (Hydraulx)
- Pipeline technical director
- Karl Erlandsen (Framestore)
- Pipeline designer
- Trina Espinoza (Prime focus)
- Senior animator
- Kevin Estey (Weta Digital)
- Digital models and simulation
- Chris Evans (ILM) (Christopher Evans)
- Lighting technical director
- Steve Evans (Weta Digital) (Stephen Evans)
- Senior paint and rotoscope artist
- Paul Everitt (Weta Digital)
- Senior animator
- Oliver Exmundo (Weta Digital)
- Tracking lead
- Devin Fairbairn (Prime focus)
- Tech support manager
- Campbell Taylor Fairweather (Weta Digital)
- Motion editor
- Xou Fang (Giant Studios)
- Texture artist
- Alison Farmer (Weta Digital)
- Modeler
- Nathan Farquhar (Weta Digital)
- Senior r&d software developer
- Luca Fascione (Weta Digital)
- Facial modeler
- Ramahan Faulk (Weta Digital)
- Digital artist
- Conny Fauser (ILM)
- Superviseur effets visuels
- Jonathan Fawkner (Framestore)
- Animateur
- Samy Fecih (Framestore)
- Senior paint and rotoscope artist
- Christine Feistl (Weta Digital)
- Sequence supervisor
- Thomas Fejes (ILM) (Tom Fejes)
- Assistant technical director
- Oliver Ferguson (Weta Digital)
- Cg supervisor
- Eric Fernandes (Weta Digital)
- Digital models department manager
- Jessica Fernandes (Weta Digital)
- Lead modeler
- Florian Fernandez (Weta Digital)
- Digital artist
- Audrey Ferrara (BUF)
- Cg supervisor
- Adrian Fernandes (Weta Digital) (Adrian Ferrnandes)
- Creature technical director
- David Feuillatre (Weta Digital)
- Assistant technical director
- Nikolas Filer (Weta Digital)
- Digital artist
- Simon Fillat (ILM)
- Senior visual effects supervisor
- Michael L. Fink (Prime Focus VFX)
- Lead technical director
- David Fish (Framestore)
- Compositor
- Brian Fisher (Prime focus)
- Virtual production consultant
- Darius Fisher
- Modeller
- Matt Fitzgerald (Weta Digital)
- Digital artist
- Shine Fitzner (ILM)
- Shots production manager
- Kristina Flach (Weta Digital)
- Compositing supervisor
- Jean-Pierre Flayeux (Hybride)
- Compositor
- James D. Fleming (Framestore)
- Lighting technical director
- Jason Fleming (Weta Digital)
- Senior software developer & engineer
- Liana Fleming (Weta Digital)
- Digital artist
- Brian Flynn (ILM)
- Digital model supervisor
- David Fogler (ILM) (Dave Fogler)
- Shader writer
- Rémi Fontan (Weta Digital)
- Lighting technical director
- Nicola Fontana (Weta Digital)
- Facility team
- Sally Ford (Weta Digital)
- Digital artist lead
- Chris Foreman (ILM)
- Chef animateur
- Ben Forster (Weta Digital)
- Assistant technical director
- Jeremy Fort (Weta Digital)
- Digital artist
- Tim Fortenberry (ILM)
- Producteur effets visuels
- Jenny Foster (Look Effects)
- Lead virtual stage operator
- Dan Fowler
- Effects technical director
- Guillaume Fradin (Framestore)
- Visual effects production manager
- Bruce Franklin
- Senior effects technical director
- Zachary Franks (Weta Digital)
- Motion editor
- Rod Fransham (Weta Digital)
- Digital paint artist
- Richard Frazer (Framestore)
- Effets visuels
- Chris Fregoso (Hydraulx)
- Lighting technical director
- Robert A.D. Frick (Weta Digital)
- Effects technical director
- Ben Frost (Framestore)
- Motion editor
- Johan Fröjd (Weta Digital)
- Texture artist
- James Furlong (Weta Digital)
- Texture artist
- Christian Furr (Framestore)
- Shader writer
- Nikolay Gabchenko (Weta Digital) (Nick Gabchenko)
- Studio technician
- Chris Gaede (Giant Studios)
- Chef animateur
- Aldo Gagliardi (Framestore)
- Lighting technical director
- Jason Galeon (Weta Digital)
- Lighting technical director
- Stefan Galleithner (Weta Digital)
- Creature technical director
- James Gambell (Weta Digital) (Jay Gambell)
- Technical support
- George Gambetta (ILM)
- Texture artist
- Lauren Manuel Garcia Carro (Weta Digital)
- Assistant technical director
- Kenneth Garcia (Weta Digital)
- Motion tracker
- Melissa Garza
- Cg supervisor
- Mitch Gates (Prime focus)
- Digital artist
- Yanick Gaudreau (Hybride)
- Senior modeler
- Nicholas Gaul (Weta Digital)
- Lead technical director
- Mark Gee (Weta Digital)
- Lighting technical director
- Francois Gendron (Weta Digital)
- Digital artist
- Joshua Gengler
- Lead technical director
- Christopher George (Weta Digital) (Chris George)
- Technical support
- Reece Geraghty (Weta Digital)
- Texture artist
- Danny Geurtsen (Weta Digital)
- Compositor
- Adam Ghering
- Massive technical director
- Reza Ghobadinik (Weta Digital) (Reza Ghobadi nic)
- Motion capture control technician
- Abhijeet Ghosh (Weta Digital)
- Roto artist
- Matt Giampa (Prime focus) (Mathew Giampa)
- Production engineering
- Noah Gift (Weta Digital)
- Senior animator
- Aaron Gilman (Weta Digital)
- Lead technical director
- Kenneth C. Gimpelson (Weta Digital) (Kenneth Gimpelson)
- Coordinateur effets visuels
- Charlyn Go (Prime focus) (Charlyn Go)
- Assistant technical director
- Alessandro Gobbetti (Weta Digital)
- Layout technical director
- Peter Godden (Weta Digital)
- Image processing
- Ian Godin (Lowry Digital)
- Assistant technical director
- James Godinet (Weta Digital)
- Render department
- Megan Goldbeck
- Coordinateur de production
- Marissa Gomes (ILM)
- Matte painter
- Elias Gonzalez (Prime focus)
- Motion editor
- Sergio Gonzalez (Weta Digital) (Sergio A. Gonzalez)
- Digital artist
- Maria Goodale (ILM)
- Lighting technical director
- Brian Goodwin (Weta Digital)
- Visual effects production coordinator
- Marcus Goodwin (Weta Digital)
- Digital artist
- David Gottlieb (ILM)
- Rigger
- Matthieu Goutte (Framestore)
- Lighting technical director
- Nick Grace (Weta Digital)
- Effects technical director
- Pierre Grage (Weta Digital)
- Creature technical director
- Eduardo Graña (Weta Digital)
- Senior staff general manager
- Tom Greally (Weta Digital)
- Senior software developer & engineer
- Jack Greasley (Weta Digital)
- Virtual cinema artist
- Stephen Greenberg
- Assistant de production
- Tom Greene (Weta Digital)
- Lead virtual cinema artist
- Andrew Greenlee
- Texture artist
- Belinda Griffiths (Weta Digital)
- Water technical director
- Eric Grimenstein (Weta Digital)
- Technical support lead
- Jason Grindlay (Weta Digital)
- Lead compositor
- Theodor Groeneboom (Framestore)
- Layout technical director
- Martin Grözinger (Weta Digital) (Martin Groezinger)
- Systems
- Rebs Guarina (Weta Digital)
- Lighting technical director
- Ummi Gudjonsson (Framestore)
- Effets visuels
- Miguel Guerrero (Hydraulx) (Miguel A. Guerrero)
- Senior motion editor
- Steve Guevara (Giant Studios)
- Facilities manager
- Mike Gunn (Weta Digital)
- Systems
- Paul Gunn (Weta Digital)
- Assistant technical director
- Deepak Gupta (Weta Digital)
- Coordinateur effets visuels
- Myléne Guérin (Hybride)
- Animateur
- Jean-Denis Haas (ILM)
- Lead motion editor
- Bassim Haddad (Weta Digital)
- Compositor
- Geoff Hadfield (Weta Digital)
- Facial modeler
- Mark Haenga (Weta Digital)
- Facial alignment station operator
- Adam Haggiag (Weta Digital)
- Motion capture stage assistant
- Tim Haigh (Weta Digital)
- Senior technical director
- Mikael Hakansson (Weta Digital)
- Lighting technical director
- Anne Hall (Weta Digital)
- Systems
- Ben Hall (Weta Digital)
- Render department
- Michelle Hall (Michelle Renee Hall)
- Effects technical director
- Martin Hallé (Weta Digital) (Martin Halle)
- Creature technical director
- Nick Hamilton (Weta Digital)
- Sequence production coordinator
- David Hampton (Weta Digital)
- Rotoscope artist
- Heather Han (Spy Post)
- Digital artist
- Giles Hancock (ILM)
- Modeler
- Makiko Handa (Weta Digital)
- Effets visuels
- Chris Haney (Hydraulx)
- Facility team
- Michael Antony Harden (Weta Digital)
- Assistant facilities coordinator
- Erina Harding (Weta Digital)
- Motion tracker
- Chris Hardman (Framestore)
- Layout artist
- Steve Hardy (Framestore)
- Assistant technical director
- Yoshihiro Harimoto (Weta Digital)
- Effets visuels
- Joseph M. Harkins (Hydraulx) (Joe Harkins)
- Layout artist
- James Harmer (Framestore)
- Textures pipeline technical director
- John William Harnagel (Weta Digital)
- CG artist
- Fred Haro (Prime focus)
- On set surveyor
- Adam Harriman (Weta Digital)
- Render department
- Dustin Harrison
- Animateur
- Toby M. Haruno (Weta Digital) (Toby Haruno)
- Production support team
- Jo Harvell (Weta Digital)
- Computer graphics supervisor
- Albert Hastings
- Assistant visual effects editor
- Ben Hatton (Weta Digital)
- Digital models and simulation
- Chris Havreberg (ILM)
- Compositor
- Ed Hawkins (Weta Digital)
- Digital artist
- Trevor Hazel (ILM)
- Lighting technical director
- Niles Heckman (Weta Digital)
- Lighting technical director
- GG Heitman (Weta Digital) (G.G. Heitmann Demers)
- Paint supervisor
- Quentin Hema (Weta Digital)
- Cg supervisor
- Allen Hemberger (Weta Digital)
- Texture artist
- Ngoc Heng (Weta Digital)
- Studio technician
- Andrew Hepp (Giant Studios)
- Facial capture technician
- Kurt Herbel
- Assistant layout technical director
- Rachel E. Herbert (Weta Digital) (Rachel Herbert)
- Effets visuels
- Tulio Hernandez (Hydraulx)
- Software developer & engineer
- Jon Hertzig (Weta Digital)
- Lead technical director
- Alex Hessler (Weta Digital)
- Lead compositor
- Timothy Hey (Weta Digital) (Tim Hey)
- Digital artist
- Kela Cabrales (ILM) (Kela Hicks)
- Assistant technical director
- Matthew Hicks (Weta Digital)
- Shaders supervisor
- Martin Hill (Weta Digital)
- Senior software developer & engineer
- Peter Hillman (Weta Digital)
- Pipeline technical director
- Leo Hills (Framestore)
- Senior effects technical director
- Christian Hipp (Weta Digital)
- Digital artist
- Sherry Hitch (ILM)
- Monteur
- Tyler Hockett (Prime focus)
- Lighting technical director
- Sam Hodge (Weta Digital)
- Motion processor
- Alan Hodges (Giant Studios)
- Facility team
- Chloe Holbrook (Weta Digital)
- Digital model supervisor
- Bruce Holcomb (ILM)
- Lead compositor
- Matt Holland (Weta Digital)
- Lead compositor
- Robin Hollander (Weta Digital)
- Senior creature technical director
- Aaron Holly (Weta Digital)
- Senior visual effects producer
- Amy Hollywood Wixson (Spy Post)
- Assistant technical director
- Julie Holmes (Weta Digital)
- Motion editor
- Mark L. Holmes (Weta Digital)
- Supervising visual effects editor
- Matt Holmes (Weta Digital)
- Compositor
- Rudi Holzapfel (Framestore)
- Production engineering
- Teijo Holzer (Weta Digital)
- Lead motion editor
- Tom Holzinger (Weta Digital)
- Senior creature technical director
- John Homer (Weta Digital)
- Digital artist
- Nadine Homier (Hybride)
- Digital save operator
- Pedro Honess
- Lead compositor
- Nate Hopkins (Nathan Hopkins)
- Texture artist
- Richard Hopkins (Weta Digital)
- Rigging technical director
- Paul Hormis (Prime focus)
- Lighting technical director
- Daniel Hornick (Weta Digital)
- Sequence production manager
- Erin Horton (Weta Digital)
- Digital setup production manager
- Kathryn Horton (Weta Digital)
- Digital artist lead
- Christopher Horvath (ILM)
- Lead compositor
- David Houghton Williams (Weta Digital) (David Houghton-Williams)
- Assistant technical directors department coordinator
- Katie Houston (Weta Digital)
- Rotoscope supervisor
- Sandy Houston (Weta Digital)
- Sequence supervisor
- Jen Howard (ILM)
- Software developer & engineer
- Susan Howard (Weta Digital)
- Compositor
- Venti Hristova (Pixel Liberation Front)
- Effects technical director
- Florian Hu (Weta Digital)
- Lighting technical director
- Nickie Huai (Weta Digital)
- Senior animator
- Victor Huang (Weta Digital)
- Effets visuels
- Rob Hubbard (Hydraulx) (Robert Hubbard)
- Facial modeler
- Roja Huchez (Weta Digital)
- Producteur effets visuels
- Tripp Hudson (Framestore)
- Texture artist
- Nikki Hayley Hughes (Weta Digital) (Nikki Hughes)
- Senior texture artist
- Lina Toy Line Hum (Weta Digital) (Lina Hum)
- Recruitment assistant
- Sherryn Matthews (Weta Digital) (Sherryn Matthews)
- Digital artist
- Peg Hunter (ILM)
- Senior software developer & engineer
- Philip Hunter (Weta Digital)
- Creature technical director
- Radford Hurn (Weta Digital)
- Lighting technical director
- Katherine Hurst (Weta Digital)
- Assistant technical director
- Chris Husson (Weta Digital)
- Graphics supervisor
- Neil Huxley (Prime focus)
- Facial motion edit assistant
- Rachel Hydes (Weta Digital)
- Modeler
- Cajun Hylton (Weta Digital)
- Motion capture editor
- Corrado Ianiri (Weta Digital)
- Lead technical director
- Changeui Im (Weta Digital)
- Image processing
- Michael Inchalik (Lowry Digital)
- 3d visualization and optimising
- Mark Intravartolo (Modern VideoFilm)
- Publicist
- Robyn Isaacs (Weta Digital)
- Superviseur effets visuels
- Max Ivins (Look Effects) (Anthony 'Max' Ivins)
- Compositor
- Christopher Ivins
- Compositor
- Wade Ivy (Prime focus) (Travis Wade Ivy)
- Accountant
- Ian Jack (Weta Digital)
- Digital artist
- Jiri Jacknowitz (ILM)
- Lighting technical director
- Myles Elliott Jackson (Weta Digital) (Myles Jackson)
- Graphic artist
- Shane Jackson (Prime focus)
- Lead creature code developer
- James Jacobs (Weta Digital)
- CG artist
- Michael Jahnke (Prime focus) (Mike Jahnke)
- Facility team
- Claire N. James (Weta Digital)
- Senior texture artist
- Mel James (Weta Digital)
- Digital artist
- Patrick Jarvis (ILM)
- Visual effects production manager
- Kimberly Jase
- Lead matte painter
- Jaime Jasso (Blur Studio)
- Motion editor
- Malik Jayawardena (Weta Digital)
- Virtual cinema artist
- Kirsten Jelliffe
- Virtual lab coordinator
- Helen Jen
- Lead modeler
- Paul Jenness (Weta Digital)
- Texture artist
- Gareth J Johnson (Weta Digital) (Gareth J. Jensen)
- Coordinateur effets visuels
- Mikael Jaeger Jensen (Framestore)
- Lighting technical director
- Nathan Johnson (Weta Digital)
- Creature technical director
- Gios Johnston (Weta Digital)
- Lighting technical director
- Amanda Johnstone (Weta Digital) (Amanda Johnstone)
- Animation supervisor
- Andy Jones
- Senior paint and rotoscope artist
- Danny Jones (Weta Digital)
- IT purchasing officer
- Dave Jones (Weta Digital)
- Compositor
- Justin Jones (Prime focus)
- Digital artist
- Ryan L. Jones (ILM) (Ryan Jones)
- Roto artist
- Tim Jones (Prime focus)
- Digital save operator
- Trent Jones
- Facility team
- William Jones (Weta Digital)
- Animateur
- Marchand Jooste (Weta Digital)
- Texture artist
- Byunggun Jung (Weta Digital) (Byung Gun Jung)
- Senior compositor
- Simon Jung (Weta Digital)
- Compositor
- Kory Martin Juul (Weta Digital) (Kory Juul)
- Compositing supervisor
- Christian Kaestner (Framestore)
- Senior technical director
- Sandip Kalsy (Weta Digital)
- Animateur
- Patrick Kalyn (Weta Digital)
- Lead technical director
- Miae Kang (Weta Digital)
- Lighting technical director
- Samson Kao (Weta Digital)
- Computer graphics supervisor
- Joseph Kasparian (Hybride)
- Virtual environment administrator
- Katrina Kaufman
- Animation supervisor
- Paul Kavanagh (ILM)
- Lighting technical director
- Volodymyr Kazantsev (Framestore)
- Effets visuels
- Peng Ke
- Executive visual effects producer
- Tim Keene (Framestore)
- Virtual lab assistant coordinator
- Val Keller
- Sequence production manager
- Paddy Kelly (Weta Digital)
- Virtual cinema artist
- Shane Kemp
- 2D sequence manager
- Cheryl Kerr (Weta Digital)
- Layout coordinator
- Cheryl Kerr (Weta Digital)
- Digital matte painter
- Chris Kesler (Framestore)
- Facility team
- Jenny Kess (Weta Digital)
- Technical support
- Shahzad Khan (ILM)
- Lighting technical director
- Steven Anthony Khoury (Weta Digital)
- Modeler
- Yasmin Khudari (Weta Digital)
- Modeler
- Brook Kievit (Weta Digital)
- Motion editor
- Sigtor Kildal (Weta Digital)
- Digital artist
- Anne Kim (Hybride)
- Compositor
- Jiwoon Kim (Prime focus)
- Motion editor
- Ki-Hyun Kim (Weta Digital)
- Accounts assistant
- Heather Kinaston-Smith (Weta Digital)
- Lighting technical director
- Adam King (Weta Digital)
- Lead technical director
- Balazs Kiss (Weta Digital)
- Lighting technical director
- Susie May Kleis (Weta Digital) (Susie Kleis)
- Virtual cinema artist
- Ed Knight
- Performance capture project manager
- James G.H. Knight (Giant Studios) (James G.H. Knight)
- Superviseur effets visuels
- John Knoll (ILM)
- Digital artist
- Hilmar Koch (ILM)
- Senior camera technical director
- Sergei Koudriautsev (Weta Digital)
- Modeller
- Jakob Kousholt (Framestore)
- Animateur
- Lina Kouznetsova (Framestore)
- Creature technical director
- Lonnie Kraatz (Weta Digital)
- Lighting technical director
- Manfred Kraemer (Weta Digital)
- Senior camera technical director
- Alex Kramer (Weta Digital)
- Camera technical director
- Lars Kramer (Weta Digital)
- Shader writer
- Dmitri Krasnokoutski (Weta Digital)
- Digital artist
- Marshall Krasser (ILM) (Marshall Richard Krasser)
- Motion graphics designer
- Heath Kraynak (Spy Post)
- Production engineering
- Dave Kujawski (Weta Digital)
- Compositor
- Nicha Kumkeaw (Framestore)
- Cg supervisor
- Jerry K. Kung (Jerry Kung)
- Effects technical director
- Ayako Kuroda (Weta Digital)
- Tech support
- René Kuys (Weta Digital)
- Technical support
- Frankie Kwak (ILM)
- Compositor
- Wing Kwok (Prime focus)
- Coordinateur effets visuels
- Anouk L'Heureux (Hybride)
- Animateur
- Laurent Laban (Framestore)
- Rigging technical director
- Jason Labbe (Prime focus)
- Senior animator
- Todd Labonte (Weta Digital)
- Senior animation technical director
- Keith Lackey (Weta Digital)
- Digital artist
- Alain Lacroix (Hybride)
- Texture artist
- Laure Lacroix (Weta Digital)
- Producteur effets visuels
- Alain Lalanne (BUF)
- Digital artist
- Mathieu Lalonde (Hybride)
- 3D technical director
- Eric Lalumiere
- Effets visuels
- Billy Vu Lam (Hydraulx) (Billy-Vu Lam)
- Texture artist
- Po Yuen Kenny Lam (Weta Digital) (Po Yuen Lam)
- Technical support lead
- Andrew Lambert (Weta Digital)
- Modelling Supervisor
- Ben Lambert (Framestore)
- Coordinateur effets visuels
- Nancy Lamontagne (Hybride)
- Digital artist
- Vassilios Lanaris (Hybride)
- Lighting technical director
- Donna Lanasa (Weta Digital)
- Assistant de production
- Charlotte Laney (Weta Digital)
- Layout technical director
- Debbie Langford (Weta Digital)
- Virtual cinema artist
- Margaret Langley (Maggie Langley)
- Assistant technical director
- Alexandra Lanzensberger (Weta Digital)
- Compositor
- Michael Lanzensberger (Weta Digital)
- Real-time operator
- Francois Laroche (Giant Studios) (François Laroche)
- Shader writer
- Mathias Larserud (Weta Digital)
- Digital artist
- Kimberly Lashbrook (ILM)
- Digital models and simulation
- Kevin Lau (ILM)
- Digital artist
- Laurent Launes (BUF)
- Senior motion editor
- Luisma Lavin Peredo (Weta Digital) (Luisma Lavin)
- Digital artist
- Asier Lavina (ILM) (Asier Lavina)
- Creative supervisor
- Stephen Lawes (Pixel Liberation Front)
- Senior effects technical director
- Jason Lazaroff (Weta Digital)
- Technical support
- David Leach (Weta Digital)
- Compositor
- Rick Leach (Framestore)
- Digital paint artist
- Aaron Lear (Framestore)
- Senior technical director
- Ryan Leasher (Weta Digital)
- Assistant technical director
- Chet Leavai (Weta Digital)
- Production support
- Peter Leber (ILM)
- Effets visuels
- Kim Lebrane (Hydraulx) (Kim LeBrane)
- Digital artist
- Mathieu Leclaire (Hybride)
- Producteur effets visuels
- Daniel Leduc (Hybride)
- Superviseur effets visuels
- Daniel Leduc (Hybride)
- Digital artist
- François Leduc (Hybride) (Francois Leduc)
- Animateur
- Alex Lee (ILM) (Alexander K. Lee)
- Lighting technical director
- Jake Lee (Weta Digital)
- Senior facial modeler
- Jinwoo Lee (Weta Digital)
- Assistant technical director
- Seong Kyun Lee (Weta Digital)
- Digital model and simulation
- Seunghun Lee (ILM) (SeungHun Lee)
- Modeler
- Sunjinlee (Weta Digital)
- Rigging technical director
- Eric Legare (Prime focus) (Eric D Legare)
- Virtual production conceived by
- Rob Legato (Robert Legato)
- Layout technical director
- Simon Legrand (Weta Digital)
- Motion processor
- Eric Leidenroth (Giant Studios)
- Electronic graphics
- Casey Lemming (Modern VideoFilm) (Casey Leming)
- Superviseur effets visuels
- Dan Lemmon (Weta Digital)
- Creature technical director
- Jon Lemmon (Weta Digital)
- Reference photographer
- Iva Lenard (Weta Digital)
- Production engineering
- Snowy Leo (Weta Digital)
- Lighting technical director
- Phillip Leonhardt (Weta Digital)
- Graphic artist
- Tom Lepp (Prime focus)
- Stereoscopic supervisor
- Michael Lester (Spy Post)
- Senior visual effects supervisor
- Joe Letteri
- Senior animator
- Shahar Levavi (Weta Digital)
- Layout supervisor
- John Levin (ILM) (John M. Levin)
- Virtual art department lead
- Dean Lewandowski
- Senior animator
- Greg Lewis (Weta Digital)
- Motion capture software developer
- J.P. Lewis (Weta Digital)
- Producteur exécutif
- Gretchen Libby (ILM)
- Coordinateur effets visuels
- Brice Liesveld
- Lighting techical director
- Mingzhi Victor Lin (Weta Digital) (Mingzhi Lin)
- Facility team
- Virginie Lin (Weta Digital)
- Motion editor
- Mattias Lindkvist (Weta Digital)
- CG artist
- John Lindstein (Prime focus)
- Lighting technical director
- Kimberley Liptrap (Weta Digital)
- Lighting technical director
- Chishan Liu (Weta Digital)
- Pipeline technical director
- James Liu (Framestore)
- Integration technical director
- Xiahong Liu (Giant Studios)
- Matte painter
- Michael Lloyd (Weta Digital)
- Software developer & engineer
- Wendy Lloyd (Weta Digital)
- Modeler
- Eung Ho Lo (Weta Digital)
- Virtual cinema artist
- Steven Lo
- Modeler
- Thomas Lo (Weta Digital) (Thomas Sing Wai Lo)
- Animation supervisor
- Daniel Loeb (Prime focus)
- Cg supervisor
- Andy Lomas (Framestore)
- Software developer & engineer
- Daniel Lond (Weta Digital)
- Lighting technical director
- Lance Lones (Weta Digital)
- Technical support
- Nick Long (Weta Digital)
- Layout artist
- Keir Longden (Framestore)
- Assistant technical director
- Jim Longhurst (Weta Digital)
- Camera technical director
- Luc Longin (Weta Digital) (Luke Longin)
- Texture artist
- Zoe Lord (Weta Digital)
- Facial motion editor
- Jade Lorier (Weta Digital)
- Software engineer
- Bill Lorton (Giant Studios)
- Virtual cinema artist
- Geoff Lou
- Sequence production coordinator
- Jennifer Loughnan (Weta Digital)
- Production support team
- Charlotte Loughnane (Weta Digital)
- Motion processor
- Justin Louis (Giant Studios)
- Digital artist
- Olivier Lourry (BUF)
- Render department
- Ben Love
- Layout technical director
- Ruth-Anne Loveridge (Weta Digital)
- Assistant de production
- Georgia Lovering (Weta Digital)
- Software developer & engineer
- Boon Hean Low (Weta Digital)
- Digital save operator
- James Lu
- Senior motion editor
- Jacob Luamanuvae-Su'a (Weta Digital) (Jacob Luamanuvae)
- Chef animateur
- Robyn Luckham (Weta Digital)
- Facial motion edit assistant
- David Luke (Weta Digital)
- Assistant technical director
- Daniel Lynch (Weta Digital)
- Motion capture control technician
- Wan-Chun 'Alex' Ma (Weta Digital) (Wan-Chun Alex Ma)
- Modeleur numérique
- Andreas Maaninka (Weta Digital)
- Lighting technical director
- Daniel Macarin (Weta Digital)
- Sequence production manager
- Frank Macfarlane (Weta Digital)
- Assistant technical director
- Keith MacGowan (Weta Digital)
- Pipeline
- Matthew Machnee (Prime focus)
- Cg environment supervisor
- Martin Macrae (Framestore)
- Digital matte painter
- Damien Macé (Framestore)
- Performance capture supervisor
- Matthew Madden (Giant Studios) (Matt Madden)
- Layout technical director
- Sarath Babu Madhavan (Weta Digital) (Sarath Madhavan)
- Motion processor
- Carol Madrigal (Giant Studios)
- Creature technical director
- Oleg Magrisso (Weta Digital)
- Digital models and simulation
- Greg Maguire (ILM)
- Digital artist
- Stephane Mallet (Hybride) (Stephane Mailet)
- Assistant technical director
- Daisuke Maki (Weta Digital)
- Lighting technical director
- Aron Makkai (Weta Digital)
- Research and development
- Ronald Mallet (ILM)
- Compositor
- Rebecca Manning (Framestore)
- Software developer & engineer
- Jade Mansueto (Weta Digital)
- Visual effects editor
- Chris Marino (Christopher Marino)
- Cg supervisor
- Sebastian Marino (Weta Digital)
- Shader writer
- Nic Marrison (Weta Digital)
- Digital artist
- David Marsh (ILM)
- Motion capture technical director
- Gary Marshall (Weta Digital)
- Digital artist
- Tia Marshall (ILM) (Tia L. Marshall)
- Superviseur effets visuels
- Richard Martin (Hybride)
- Effets visuels
- Nando Martinez (Hydraulx) (Leonardo Martinez)
- Digital artist
- Marcel Martinez (ILM)
- Maintenance coordinator
- Daniel Marwick (Weta Digital)
- Assistant technical director
- Richard Mason (Weta Digital)
- Motion capture facial technician
- Raymond L. Massa (Weta Digital) (Ray Massa)
- Matte painter
- Nicole Mather (Weta Digital)
- Digital artist
- Kent Matheson (ILM)
- Integration technical director
- Sarah Mattes (Giant Studios)
- Code facial set-up
- Iain Matthews (Weta Digital)
- Lead technical director
- Jean Matthews (Weta Digital)
- Lighting technical director
- Christoph Matthiesen (Weta Digital)
- Shader writer
- Raphael Matto (Weta Digital)
- Animateur
- Ambre Maurin (Framestore)
- Digital models and simulation
- Scott May (ILM)
- Compositor
- Rich McBride (Weta Digital) (Richard McBride)
- Production support
- Mike McCabe (ILM) (Michael McCabe)
- Coordinateur effets visuels
- Chris McClintock (Prime focus)
- Lighting technical director
- Brett McConnell (Weta Digital)
- Tracking
- Don L. Mccoy (Don Mccoy)
- Lead compositor
- Steve McGee (Weta Digital)
- Lead compositor
- Steve McGillen (Weta Digital)
- Information systems
- Peter James McGrattan (Weta Digital)
- Assistant layout technical director
- Jeremy McKenzie (Weta Digital)
- Shots r&d supervisor
- Nick McKenzie (Weta Digital)
- Data/render wrangler
- Richard McKenzie (Weta Digital)
- Assistant technical director
- Greg McKinley (Weta Digital)
- Textures department coordinator
- Nige McKissock (Weta Digital) (Nigel McKissock)
- CG artist
- Brett McGlaughlin (Prime focus) (Brett McLaughlin)
- Facial motion edit assistant
- Chloe McLean (Weta Digital)
- Systems
- Tristan McMahon (Weta Digital)
- Assistant layout
- John McMechan (Weta Digital)
- On-set surveyor
- Brian McMillin (Weta Digital)
- Production engineering
- Donal McMullan (Weta Digital)
- Data/render wrangler
- Renton McNeill (Weta Digital)
- Effets visuels
- Tony Meagher (Hydraulx) (Michael Meagher)
- Digital artist
- Frédéric Medioni (Hybride) (Frederic Medioni)
- Creature technical director
- Peter Megow (Weta Digital)
- Assistant technical director
- Hitesh Kumar Mehra (Weta Digital)
- Assistant technical director
- Daniel Meighan (Weta Digital)
- Assistant visual effect editor
- James Meikle (Weta Digital)
- Facial modeler
- Maurizio Memoli (Weta Digital)
- Effects technical director
- Ronnie Menahem (Weta Digital)
- Cg supervisor
- Matthias Menz (Weta Digital)
- Sequence supervisor
- Tory Mercer (ILM)
- Creature simulation supervisor
- Andrea Merlo (Weta Digital)
- Concept illustrator
- Steven Messing
- Digital artist
- François Métivier (Hybride) (Francois Metivier)
- Digital artist
- Joseph Metten (ILM)
- Creature technical director
- Christoph Daniel Meyer (Weta Digital) (Christoph Meyer)
- Lighting technical director
- Michael Kennedy (Weta Digital)
- Effets visuels
- David Michaels (Hydraulx)
- Textures supervisor
- Tom Mikota (Weta Digital)
- Facility team
- Craig Daniel Mildenhall (Weta Digital)
- Lead facial motion editor
- Goran Milic (Weta Digital)
- Layout technical director
- Simon Millanta (Weta Digital)
- Lighting technical director
- Jessica Braun (Weta Digital) (Jessica Millar)
- Lighting technical director
- Luke Millar (Weta Digital)
- Cg supervisor
- Keith F. Miller (Weta Digital) (Keith Miller)
- Compositor
- Lori Miller (Prime focus) (Lori C. Miller)
- Creature technical director
- Ron E.J. Miller (Weta Digital)
- Senior paint and rotoscope artist
- Seth F. Miller (Weta Digital)
- Layout technical director
- Christopher Mills (Weta Digital)
- CG artist
- Nathan Millsap (Prime focus)
- Visual effects editor
- Jim Milton (ILM)
- CG artist
- Jon Mitchell (Prime focus) (Jonathan Mitchell)
- Senior compositor
- Saki Mitchell (Weta Digital)
- Senior staff
- Curt Miyashiro (ILM) (Curt I. Miyashiro)
- Modeler
- Kaori Miyazawa (Weta Digital)
- Lead virtual cinema artist
- Andrew Moffett
- Facility team
- Sasha Mohelnitzky (Weta Digital)
- Research and development
- Robert Molholm (ILM)
- Motion capture supervisor
- Dejan Momcilovic (Weta Digital)
- Compositor
- Alberto Montañés (Weta Digital)
- Lead motion editor
- Lennon Montejo (Giant Studios)
- Pipeline technical director
- João Montenegro (Framestore) (Joao Montenegro)
- Digital paint artist
- Thomas Brodeur (Framestore)
- Digital artist
- Carlos Monzon (ILM)
- Lighting technical director
- Steven Moor (Framestore)
- Modeler
- James Moore (Weta Digital)
- Lighting technical director
- Richard John Moore (Weta Digital)
- Visual effects editor
- Steve Moore (Prime focus) (Steve R. Moore)
- Additional visual effects
- Geronimo Moralez (Stereo D)
- 3d visualization and optimizing
- Eroc Moralls (Modern VideoFilm)
- Producteur
- Eileen Moran (Weta Digital)
- Lead compositor
- Ben Morgan (Weta Digital)
- Animateur
- Erik Morgansen (ILM)
- Cg supervisor
- Andy Morley (Framestore) (Andrew Morley)
- Production engineering
- Simon Morley (Weta Digital) (Simon Dean Morley)
- Software developer & engineer
- Carla Morris (Weta Digital)
- Digital artist
- David Morris (ILM) (David Manos Morris)
- Additional visual effects
- William Morrison (Stereo D)
- Production engineering
- Aaron Morton (Weta Digital)
- Facility team
- Darren A. Mosher (Weta Digital)
- Modeler
- Bo Mosley (Weta Digital)
- Facial motion editor
- Chris Moss (Weta Digital)
- Lighting technical director
- Giuseppe Motta (Weta Digital)
- Lead technical director
- Antoine Molineau (Framestore) (Antoine Moulineau)
- Digital artist
- Martin Mousseau (Hybride)
- Modeler
- Daniel Goncalves Moy (Weta Digital) (Daniel Moy)
- Lighting technical director
- Alessandro Mozzato (Weta Digital)
- Lighting technical director
- David Mucci (Framestore) (David Antonin Mucci)
- Senior camera technical director
- Matt Mueller (Weta Digital)
- Digital artist
- Tim Mueller (ILM) (Timothy Mueller)
- Department lead matte painter
- Yvonne Muinde (Weta Digital)
- Animation production manager
- Nicky Muir (Weta Digital)
- Cg supervisor
- Mike Mulholland (Framestore) (Michael Mulholland)
- Layout department coordinator
- Arwen Munro (Weta Digital)
- Compositing department manager
- Gayle Munro (Weta Digital)
- Lead creature technical director
- Matthew Muntean (Weta Digital)
- Lighting technical director
- Daryl Munton (Weta Digital)
- Senior technical director
- Hiroaki Muramoto (Weta Digital)
- Motion processing lead
- Ken Murano (Giant Studios)
- Visual effects financial controller
- Michel Murdock (Hybride)
- Studio technician
- Connor Murphy (Giant Studios)
- Digital artist
- Myles Murphy (ILM)
- Compositor
- Patrick Murphy (Prime focus)
- Motion capture pipeline technical director
- Ben Murray (Weta Digital)
- Systems
- Brendan Murray (Weta Digital)
- Digital effects supervisor
- Nolan Murtha
- Graphic artist
- Ben Myers (Prime focus)
- Lighting technical director
- Alfred Mürrle (Weta Digital)
- Lighting technical director
- Marcell Nagy (Weta Digital)
- Digital artist
- David Nakabayashi (ILM)
- Matte painting supervisor
- Kenneth Nakada (Prime focus)
- Software developer & engineer
- Kiyoyuki Nakagaki (Weta Digital)
- Lighting technical director
- Serena Rainbow Naramore (Weta Digital)
- Image processing
- Elaine Naspo (Lowry Digital)
- Compositor
- Salima Needham (Weta Digital)
- Modeler
- Andreas Tandy Nehls (Weta Digital) (Andreas Nehls)
- System administrator
- Matt Nelson
- Sequence supervisor
- Mark Nettleton (ILM)
- Cg supervisor
- Sergei Nevshupov (Weta Digital)
- Digital artist
- Marla Newall (ILM)
- Lighting technical director
- Jeff Newton (Framestore)
- Effets visuels
- Chun Seong Ng (Hydraulx)
- Assistant technical director
- Nikora Ngaropo (Weta Digital)
- Systems
- Tim Nicholas (Weta Digital)
- Rigger
- James Nicholl (Framestore)
- Lighting technical director
- Chris Nickels (Framestore) (Carlos-Christian Nickel)
- Production support
- Peter Nicolai (ILM)
- Creature technical director
- Laura Lumpuy Nicolas (Weta Digital)
- Senior camera technical director
- Wolfgang Niedermeier (Weta Digital)
- Texture artist
- Ben Nightingale (Weta Digital)
- Virtual art department lead
- Motoki Nishii
- Producteur effets visuels
- Thomas Nittmann (Lola visual effects)
- Matte painting department coordinator
- Stephen Nixon (Weta Digital)
- Lighting technical director
- Gary Noble (Framestore)
- Computer graphics supervisor
- Nicolas Alexandre Noël (Hybride) (Nicolas-Alexandre Noel)
- Coordinateur de production
- Peti Nohotima (Weta Digital)
- Software developer
- Bob Nolty
- Lighting technical director
- Jennifer Nona (Weta Digital) (Jennifer Maryam Nona)
- Water technical director
- Marcus Nordenstam (Weta Digital)
- Senior lighting technical director
- Mark Norrie (Weta Digital)
- Lead texture artist
- Keven Norris (Weta Digital)
- Tracker
- Ian Northrop (Prime focus)
- Assistant technical director
- Greg Notzelman (Weta Digital)
- Senior effects technical director
- Alex Nowotny (Weta Digital) (Alexander Nowotny)
- Technical support
- John Nugent Jr. (Weta Digital)
- Digital artist
- Ben O'Brien (ILM)
- Tracker
- Winfield Scott O'Brien (Prime focus) (Winfield O'Brien)
- Lead technical director
- Jane S. O'Callaghan (Weta Digital) (Jane O'Callaghan)
- Digital artist
- Sean O'Connor (Hybride)
- Shader writer
- Mike O'Neill (Weta Digital)
- Lighting technical director
- Robert O'Neill (Framestore)
- Animateur
- Kevin O'Sullivan (Framestore)
- Digital artist
- Mike Walls (Prime focus) (Michael Anthony Oakley Walls)
- Lead technical director
- Paul Oakley (Framestore)
- Producteur effets visuels
- Cyndi Ochs (NZ)
- Chef modeleur numérique
- James Ogle
- Water technical director
- Anton Ognyev (Weta Digital)
- Virtual cinema artist
- Eric Oliver
- Layout technical director
- George Edward Oliver Jr. (Weta Digital) (George Oliver)
- Research and development
- John Olmstead (ILM) (John Paul Olmstead)
- Digital paint artist
- Conrad Olson (Framestore)
- Texture artist
- Torbjörn Olsson (Weta Digital) (Tor-Bjorn Olsson)
- Technical support
- Benjamin Orange (Weta Digital)
- Digital artist
- Akira Orikasa (ILM)
- Motion editor
- Jim Orlik (Giant Studios) (James Orlik)
- Layout technical director
- Rob Ormond (Weta Digital)
- Lighting technical director
- Mark Osborne (Framestore)
- Texture artist
- David Owen (Weta Digital)
- Real-time operator
- Scott Owen (Giant Studios)
- Digital artist
- Cosku Özdemir (ILM) (Cosku Ozdemir)
- Coordinateur effets visuels
- Molly Pabian (Prime focus)
- Data/render wrangler
- Filippo Paganoni (Weta Digital)
- Water technical director
- Luis Pages (Weta Digital)
- Producteur effets visuels
- Maricel Pagulayan
- Layout
- Steve Painter (Weta Digital)
- Assistant visual effects editor
- William Paley
- Data/render wrangler
- Abhishek Pandian (Weta Digital)
- Software developer & engineer
- Jacopo Pantaleoni (Weta Digital)
- Coordinateur de production
- Schuyler Pappas (Spy Post)
- Animateur
- Jonathan Paquin (Weta Digital)
- Effets visuels
- Bruno Parenti (Hydraulx)
- Senior animator
- Jee Young Park (Weta Digital)
- Digital artist
- Sujin Park (Weta Digital)
- Compositor
- Jesse Parkhill (Framestore)
- Shader writer
- Hunter Parks (Weta Digital)
- Textures pipeline technical director
- Collin Maxfield Parrish (Weta Digital)
- Assistant technical director
- Johnny Parsons (Weta Digital)
- Compositor
- Steve Parsons (Framestore)
- Image processing
- Marino Pascual (Lowry Digital)
- Compositing supervisor
- Eddie Pasquarello (ILM)
- Matte painting intern
- Rutel Patel (Prime focus) (Rutul Patel Nair)
- Effects technical director
- John A. Patterson (Weta Digital)
- Lighting technical director
- Helen Paul (Weta Digital)
- Lead virtual cinema artist
- Stephen J. Pavelski
- Effets visuels
- Chris Payne (Hydraulx)
- Animation coordinator
- Luis Pazos (Luis F. Pazos)
- Facial motion edit assistant
- Emily Pearce (Weta Digital)
- Lighting technical director
- Geoff Pedder (Weta Digital)
- Compositor
- Tom Pegg (Framestore)
- Digital artist
- Steve Pelchat (Hybride)
- Modeller
- Stuart Penn (Framestore)
- Technical support
- Sam Penrose (ILM)
- Stage manager
- Elliott Perrigo (Giant Studios)
- Compositor
- Angelo Perrotta (Framestore)
- Cg supervisor
- Michael Perry (Weta Digital) (Mike Perry)
- Creatures cg supervisor
- Dana Peters (Weta Digital)
- Lighting technical director
- Nicolas Petit (Weta Digital)
- Senior pipeline developer
- Borislav 'Bobo' Petrov (Prime focus) (Borislav Petrov)
- Digital artist lead
- Frank Losasso Petterson (ILM)
- Lead virtual stage operator
- Ignacio B. Pena (Ignacio B. Peña)
- Rigger
- Andy Phillips (Framestore)
- Lead compositor
- David Phillips (Weta Digital)
- Senior production engineer
- Tomek Piatek (Weta Digital)
- Digital artist
- Patrick Piché (Hybride) (Patrick Piche)
- Information systems
- Timothy Pick (Weta Digital)
- Lead technical director
- Jeremy Pickett (Weta Digital)
- Visual effects digital producer
- Tricia Pifer (Prime focus)
- Motion tracker
- Ryan Pilcher (Framestore)
- Layout artist
- Jorge Pimentel (Framestore)
- Lighting technical director
- Olivier Pinol (Weta Digital)
- Motion editor
- Anthony Pintor (Giant Studios)
- Electronic graphics
- Rafi Pogosyan (Modern VideoFilm)
- Asset & database coordinator
- Ron Pogue
- Layout artist
- Melvin Polayah (Framestore)
- On set surveyer
- Felix Pomeranz (Weta Digital)
- Coordinateur de production
- Jessica Ponte (Weta Digital)
- Motion capture control technician
- Charles Pottier (Weta Digital)
- Shader writer
- Oleksiy Pozikov (Weta Digital)
- Assistant technical director
- Sam Prebble (Weta Digital)
- Information systems
- Thomas Prebble (Weta Digital)
- Motion editor
- David Preciado (Giant Studios) (Dave Preciado)
- Modeler
- Niklas Preston (Weta Digital)
- Digital artist
- Scott Prior (ILM)
- Digital artist
- Sonia Pronovost (Hybride)
- Compositor
- Aled Prosser (Framestore)
- Compositor
- Howard Protheroe (Framestore)
- Systems
- Matthew Provost (Weta Digital)
- Directeur effets visuels
- Robin Prybil (Weta Digital)
- Senior layout technical director
- Mark Pullyblank (Weta Digital)
- Animateur
- Brett Purmal (Weta Digital)
- Assistant technical director
- Eddy Purnomo (Weta Digital)
- Visual effects editor
- Lucas Putnam (Weta Digital)
- Motion editor
- Simon Quach (Weta Digital)
- Superviseur effets visuels
- Steven Quale
- Studio technician
- Ryan Quinlan (Giant Studios) (Ryan J. Quinlan)
- Digital artist
- Edward Quintero (ILM)
- Water technical director
- Heribert Raab (Weta Digital)
- Effets visuels
- Chris Radcliffe (Hydraulx)
- Effects technical director
- Gunnar Radeloff (Framestore)
- Lead texture artist
- Ula Rademeyer (Weta Digital)
- Lead modeler
- Pascal Raimbault (Weta Digital)
- Senior modeler
- Richard Raimbault (Weta Digital)
- Motion editor
- Crystal Rainone (Giant Studios)
- Compositor
- Michael Ralla (Framestore)
- Lighting technical director
- Arun Ram-Mohan (Weta Digital)
- Layout technical director
- Vidya Raman (Weta Digital)
- Image processing
- Keila N. Ramos (Lowry Digital)
- Camera technical director
- Kade Ramsey (Weta Digital)
- Senior paint and rotoscope artist
- Troy Ramsey (Weta Digital)
- Digital reference performer
- Shane Rangi (Weta Digital)
- Facial motion editor
- Ellen Rappenecker (Weta Digital)
- Coordinateur de production
- Jennah Rasmussen (Weta Digital)
- Facility team
- Craig Rattray (Weta Digital) (Craig Douglas Rattray)
- Motion control technician
- Jason Rau (Los Angeles live action)
- Lead designer
- Dav Rauch (Spy Post)
- Graphics artist
- Rick Ravenell (Prime focus)
- Animateur
- Steve Rawlins (ILM)
- Producteur délégué effets spéciaux
- Pierre Raymond (Hybride)
- Cg supervisor
- Philippe Rebours (ILM)
- Lead compositor
- Paul Redican (Weta Digital)
- Systems
- Chris Reece (Weta Digital)
- Data resource coordinator
- Phillip Reed (Weta Digital)
- Senior texture artist
- Raine Reen (Weta Digital)
- Additional visual effects
- Sarah Reese-Edwards (Stereo D)
- Lighting technical director
- Saul Reid (Weta Digital)
- Production support team
- Chloe Elise Reilly (Weta Digital)
- Roto artist
- Brian Reimer (Prime focus)
- Lighting technical director
- Arkadiusz Rekita (Weta Digital)
- Pipeline
- Michael Rempel (Prime focus)
- Senior camera technical director
- Stephan Remstedt (Weta Digital)
- Modeler
- Jay Renner (Weta Digital)
- Water technical director
- Julia Retson (Weta Digital)
- Models supervisor
- Marco Revelant (Weta Digital)
- Pipeline technical director
- Robin Reyer (Framestore)
- Senior animator
- Eric Reynolds (Weta Digital)
- CG artist
- Jonathan Reynolds (Prime focus)
- Digital paint artist
- Marc Rice (Framestore)
- Digital artist
- Michael Rich (ILM)
- Lead compositor
- Mark Richardson (Weta Digital)
- Motion editor
- Nicholas Richter (Weta Digital)
- Coordinateur effets visuels
- Steve Riera
- Technical support
- Jessica Riewe (ILM)
- Senior animator
- Matthew Riordan (Weta Digital)
- Digital artist
- Anthony Rispoli (ILM)
- Senior texture artist
- Anne Ritter (Weta Digital)
- Effets visuels
- Gizmo Rivera (Hydraulx)
- CG artist
- Andrew Roberts (Prime focus)
- Software developer & engineer
- Paul-George H. Roberts (Weta Digital)
- Digital artist
- Shane Roberts (ILM)
- Lighting technical director
- John Roberts-Cox (Weta Digital)
- Lighting technical director
- Dylan Robinson (Weta Digital)
- Senior software developer & engineer
- Anastasio G. Rodriguez (Weta Digital) (Anastasio Rodriguez)
- Digital artist
- Elsa Rodriguez (ILM)
- Studio technician
- Juan Rodriguez (Giant Studios)
- Pipeline technical director
- Andreas Rohr (Framestore)
- Motion tracker
- Petr Rohr (Framestore)
- Fx supervisor
- Kevin Romond (Weta Digital)
- Assistant de production
- Jaz Rongokea (Visual effects supervisor/producer, Weta Digital)
- Tracker
- Philip Rosado (Prime focus)
- Virtual cinema artist
- Andrew Rose
- Superviseur effets visuels
- Stephen Rosenbaum (Weta Digital)
- Senior pipeline development
- Steve Rosenbluth
- Lighting technical director
- Alan Rosenfeld (Weta Digital)
- Superviseur effets visuels
- Jonathan Rothbart (Spy Post)
- Film recording technician
- Stephen Roucher (Weta Digital)
- Digital artist
- David Rouxel (BUF)
- Compositor
- Rajat Roy (Framestore)
- Facilities coordinator
- Luaan Ruaine (Weta Digital)
- Animateur
- Jance Rubinchik (Weta Digital)
- Effects technical director
- Garry Runke (Weta Digital)
- Animateur
- Liam Russell (Framestore)
- Chief technology officer
- Paul Ryan (Weta Digital)
- Systems
- Bill Ryder (Weta Digital)
- Lead technical director
- Frank Anthony Sabia Jr. (Weta Digital) (Frank Sabia Jr.)
- Coordinateur effets visuels
- Matthew Sabourin (Prime focus)
- Senior animator
- Jalil Sadool (Weta Digital)
- Effets visuels
- Krystal Sae Eua (Hydraulx)
- Digital artist
- Barry Safley (ILM)
- Texture artist
- Justine Sagar (Weta Digital)
- Special projects supervisor
- Mark Sagar (Weta Digital)
- Lead compositor
- Karim Sahai (Weta Digital)
- Lighting technical director
- Ai Saimoto (Weta Digital)
- Superviseur effets visuels
- Eric Saindon (Weta Digital)
- Lighting technical director
- Florian Salanova (Framestore)
- Compositor
- Juan Salzar (Framestore) (Juan Salazar)
- Sequence supervisor
- Greg Salter (ILM) (Gregory Salter)
- Superviseur effets visuels
- Lucas Salton (BUF)
- Digital artist
- Jeff Saltzman (ILM)
- Production support
- Julian Salvador (ILM)
- Lead compositor
- Christoph Salzmann (Weta Digital)
- Modeler
- Jose Samson (Weta Digital)
- Data resource manager
- Adrian Samuels (Weta Digital)
- Continuity/publicity image manager
- Mahria Sangster (Weta Digital)
- Facial motion editor
- Nando Santana (Weta Digital)
- Virtual environment administrator
- Saul Santell
- Lighting technical director
- Alessandro Saponi (Weta Digital)
- Senior camera technical director
- Michael Sarkis (Weta Digital)
- Digital artist
- Steve Sauers (ILM)
- Digital models and simulation
- Steve Sauers (ILM)
- Production support team
- Yadana Saw (Weta Digital)
- Simulcam supervisor
- Casey Schatz
- Layout technical director
- Jennifer Scheer (Weta Digital) (Jennifer Lee Scheer)
- Lead compositor
- Caterina Schiffers (Weta Digital)
- Models department coordinator
- Astrid Scholte (Weta Digital)
- Information systems
- Jennifer Schoo (Weta Digital)
- Software developer & engineer
- Marcus Schoo (Weta Digital)
- Lighting technical director
- B. Durant Schoon (Weta Digital) (Durant Schoon)
- Image processing
- Morning Star (Lowry Digital)
- Effets visuels
- York N. Schueller (Hydraulx)
- Senior creature technical director
- Jens Schwarz (Weta Digital)
- Data/render wrangler
- Rob Sclater (Weta Digital)
- Assistant technical director
- Timothy Scollard (Weta Digital)
- Facility team
- Penelope Scott (Weta Digital)
- Coordinateur effets visuels
- Bryan Searing
- Senior pipeline developer
- Laszlo Sebo (Prime focus) (László Sebõ)
- Modeller
- Romain Segurado (Framestore) (Romain Bivar Segurado)
- CG artist
- Anselm Von Seherr (Prime focus) (Anselm Seherr-Thoss)
- Senior paint and rotoscope artist
- Brad Selkirk (Weta Digital)
- Digital artist
- Jerry Sells (ILM)
- Software developer & engineer
- Paolo Emilio Selva (Weta Digital)
- Effets visuels
- Laura Sevilla (Hydraulx)
- Facial motion edit assistant
- Paul Seyb (Weta Digital)
- Shader writer
- Amir Shachar (Weta Digital)
- Lighting technical director
- Marnie Goodman (Weta Digital) (Marnie Goodman)
- Cg supervisor
- Thrain Shadbolt (Weta Digital)
- Compositor
- Foad Shah (Framestore)
- Contracts assistant
- Sally Shanahan (Weta Digital)
- Systems manager
- Adam Shand (Weta Digital)
- IT coordinator
- Amy Shand (Weta Digital)
- Shader writer
- Glen Sharah (Weta Digital)
- Sequence production manager
- Janet Sharpe (Weta Digital)
- Modeler
- Sam Sharplin (Weta Digital)
- Compositing supervisor
- Jane Sharvina (Prime focus)
- Textures pipeline technical director
- Adam Shelton (Weta Digital)
- Lead compositor
- David Shere (Framestore)
- Senior production manager
- Kevin L. Sherwood (Weta Digital)
- Producteur délégué effets spéciaux
- Al Shier (Blur Studio)
- Senior motion editor
- Thomas Shin (Giant Studios)
- Shader writer
- Toshi Shiozawa (Weta Digital)
- Senior creature technical director
- David Short (Weta Digital)
- Cg supervisor
- Roger Shortt (Weta Digital)
- Shader writer
- Robert Shrider (Weta Digital)
- Virtual cinema artist
- Ben Shupe
- Animation department coordinator
- Jarom Salvadore Sidwell (Weta Digital) (Jarom Sidwell)
- Digital artist lead
- John Sigurdson (ILM)
- Compositor
- Bobby Silman (Prime focus)
- Assistant de production
- Poppy Sinclair-Lockhart (Weta Digital)
- Compositor
- Aaron Singer
- Effects technical director
- Kawaldeep Singh (Weta Digital)
- Tracker
- Nick Sinnott (Prime focus)
- Motion editor
- Chrystia Siolkowsky (Weta Digital)
- Modeler
- Gershom Sissing (Weta Digital)
- Digital artist
- Joao Sita (Hybride)
- Data/render wrangler
- Navinsk (Weta Digital) (Navin Subrayalu Kondaa)
- Assistant visual effects editor
- Brett Skinner (Weta Digital)
- Layout technical director
- Olaf Skjenna (Weta Digital)
- Layout technical director
- Adam Slater (Weta Digital)
- Lighting technical director
- Michael Slater (Weta Digital)
- Software developer & engineer
- Kim Slattery (Weta Digital)
- Lead on-set vfx technical director
- Matt Sloan (Weta Digital)
- Facial modeler
- Howard Sly (Weta Digital)
- Data/render wrangler
- Layne Small (Weta Digital)
- Animation technical director
- Lori Smallwood (Weta Digital)
- Data/render wrangler
- Stephen Smart (Weta Digital)
- Facial motion editor
- Adam Smith (Weta Digital) (Adam Brett Smith)
- Assistant technical director
- Cam Barrett Smith (Weta Digital)
- Senior compositor
- Cameron Smith (Weta Digital)
- I/o production coordinator
- Cole Smith (Weta Digital)
- Lighting technical director
- Daniel Smith (Weta Digital) (Daniel Jacob Smith)
- Cg supervisor
- Kevin Andrew Smith (Weta Digital)
- Assistant technical director
- Kieran Smith (Weta Digital)
- Digital paint artist
- Laurence Smith (Framestore)
- Compositor
- Ryan Smolarek (Prime focus) (Ryan T. Smolarek)
- Motion capture engineer
- Sean Snyders (Weta Digital)
- Senior animator
- Jason Snyman (Weta Digital)
- Senior effects technical director
- Olivier Soares (Weta Digital)
- Lighting technical director
- Laurent Solignac (Framestore)
- Production support
- Jerome Solomon (ILM)
- Senior animator
- John Sore (Weta Digital)
- Digital artist lead
- Jim Soukup (ILM)
- Software developer & engineer
- Eric Soulvie (Weta Digital)
- Lighting technical director
- Frederic Soumagnas (Weta Digital)
- Compositor
- Rony Soussan (Prime focus)
- Facility team
- Tom Southall (Weta Digital)
- Real-time operator
- Michael Spence (Giant Studios)
- Layout technical director
- Jonas Sperl (Weta Digital)
- Graphic artist
- Kyle Spiker (Prime focus)
- Cg code department manager
- Holger Spill (Weta Digital)
- Assistant de production
- Clint Spillers (Weta Digital)
- Lighting technical director
- Bill Spradlin (Weta Digital)
- Water team lead
- Christoph Sprenger (Weta Digital)
- Digital artist
- Guillaume St-Aubin-Seers (Hybride)
- Superviseur effets visuels
- Wayne Stables (Weta Digital)
- Research and development
- Piotr Stanczyk (ILM)
- Animateur
- Mark Stanger (Weta Digital)
- Compositor
- Brett Dix (Weta Digital) (Brett Dix)
- Animateur
- Chris Starwalt (Giant Studios)
- Motion editor
- Chris Starwalt (Giant Studios)
- Modeler
- Justin Steel (Weta Digital)
- Senior camera technical director
- Albrecht Steinmetz (Weta Digital)
- Virtual cinema artist
- Jason Stellwag
- Texture artist
- Grace Stephens (Weta Digital)
- Senior layout technical director
- Jacob Stephens (Weta Digital)
- Senior animator
- Mike Stevens (Weta Digital)
- Additional visual effects
- Nick Stevens (Stereo D) (Nickolas Stevens)
- Digital artist
- Joe Stevenson (ILM) (Joe Woodward Stevenson)
- Animateur
- Timothy Stevenson (Weta Digital) (Tim Stevenson)
- Senior modeler
- John Stevenson-Galvin (Weta Digital)
- Texture artist
- Shar Stewart (Weta Digital)
- Superviseur effets visuels
- David Stinnett (Blur Studio)
- Modeler
- Matteo Stirati (Weta Digital)
- Lighting technical director
- Wilson Stockman (Framestore)
- Virtual cinema artist
- Justin Stockton
- Lighting technical director
- Rainer Stolle (Weta Digital)
- Senior animator
- Paul Story (Weta Digital)
- Visual effects production coordinator
- Fenella Stratton (Weta Digital)
- Assistant technical director
- Rosalind Stratton (Weta Digital)
- Effets visuels
- Colin Strause (Hydraulx)
- Effets visuels
- Greg Strause (Hydraulx)
- Facial motion editor
- Ileana Stravoskiadi (Weta Digital)
- Lead virtual stage operator
- David Stripinis (David Philip Stripinis)
- Digital artist
- Florian Strobl (ILM)
- Relocations manager
- Jeanne Stuart (Weta Digital)
- Texture artist
- Petra Stueben (Weta Digital)
- Virtual camera assistant
- Timothy Stutts
- Digital save operator
- Stephen Suettinger
- Effects technical director
- Francois Sugny (Weta Digital)
- Research and development
- Steve Sullivan (ILM)
- Modeller
- James Sutton (Framestore)
- Roto/paint supervisor
- Tammy Sutton-Walker (Prime focus) (Tammy Sutton)
- Facial motion editor
- Malino Suzuki (Weta Digital)
- Senior texture artist
- Masaya Suzuki (Weta Digital)
- Modeler
- Matsune Suzuki (Weta Digital)
- Lighting technical director
- Prapanch Swamy (Weta Digital)
- Lighting technical director
- Jonathan S. Swartz (Weta Digital) (Jonathan Swartz)
- Tracker
- James Sweeney (Prime focus)
- Texture artist
- David Swift (Framestore)
- Modeller
- Mary Swinnerton (Framestore)
- Lighting technical director
- Raqi Syed (Weta Digital)
- Head of research and development
- Sebastian Sylwan (Weta Digital)
- Senior facial modeler
- Peter Syomka (Weta Digital)
- On set surveyor
- Ewa Szczepaniak (Weta Digital)
- Lighting technical director
- Peter Szewczyk (Weta Digital)
- Additional visual effects
- Brian Tabor (Stereo D) (Brian Taber)
- Lead technical director
- Gaku Tada (Weta Digital)
- Compositor
- Giuseppe Tagliavini (Weta Digital)
- Senior compositor
- Charles Tait (Weta Digital)
- Cg supervisor
- Mark Tait (Weta Digital)
- Facility team
- Michael Takarangi (Weta Digital)
- Graphics designer
- Bee Jin Tan (Spy Post)
- Software developer & engineer
- Michael Tandecki (Weta Digital)
- Lead creature technical director
- Eric Tang (Weta Digital)
- Visual effects editor
- Craig Tanner
- Motion edit department manager
- Anne Taunga (Weta Digital)
- Assistant technical director
- Andrew R.E. Taylor (Weta Digital) (Andrew Taylor)
- Camera department manager
- Sandy Coco Taylor (Weta Digital) (Sandy Taylor)
- Creature technical director
- Sunny Teich (Weta Digital)
- Facial motion edit assistant
- Eteuati Tema (Weta Digital)
- Virtual production assistant
- Svetlana Tesnes
- Computer graphics supervisor
- Philippe Théroux (Hybride) (Philippe Theroux)
- Modeler
- Shannon Thomas (Weta Digital)
- Creatures technical director
- Malcolm Thomas-Gustave (Weta Digital)
- Lighting technical director
- Ben Thompson (Weta Digital)
- CG artist
- Gavyn Thompson (Prime focus)
- Animateur
- Lindsay Thompson (Weta Digital)
- Lead virtual stage operator
- Tyler Thomson (Ty Thomson)
- Lighting technical director
- Rupert Thorpe (Framestore)
- Lighting technical director
- Caroline Thoumire (Framestore)
- Image processing
- Kimball Thurston (Lowry Digital)
- Assistant technical director
- Xiao Tian (Weta Digital)
- Modeler
- Pär Tingström (Weta Digital)
- Lead Massive technical director
- Geoff Tobin (Weta Digital)
- Lead rf technician
- Paul Tobyansen
- Modeler
- Michael Todd (Weta Digital)
- Match move artist
- Brian Tolle (Spy Post)
- Superviseur effets visuels
- Mathilde Tollec (BUF)
- Virtual cinema artist
- Steven Tom
- Effets visuels
- Shigeharu Tomotoshi (Hydraulx)
- Motion editor
- Jason Tong (Giant Studios) (Jason Dare Tong)
- Virtual lab coordinator
- Ferdinand Torres
- Senior technical director
- Daniele Tosti (Weta Digital)
- Motion control technician
- Chris Toth (Los Angeles live action)
- Effects technical director
- Adrien Cayus Toupet (Framestore) (Adrien Toupet)
- Animateur
- Greg Towner (ILM)
- Monteur
- Allen Tracy (Prime focus)
- Facility team
- Kate Trafford (Weta Digital)
- Tracking supervisor
- Phi Tran (Prime focus)
- CG artist
- Tong Tran (Prime focus)
- Layout technical director
- Wayne Traudt (Weta Digital)
- Digital artist
- Alan Travis (ILM)
- Water technical director
- Diego Trazzi (Weta Digital)
- Digital artist
- Marco Tremblay (Hybride)
- Digital artist
- Véronique Tremblay (Hybride)
- Assistant visual effects line producer
- Sara Trezzi (Framestore)
- Texture artist
- Nataliya Tsyganok (Weta Digital)
- Creature technical director
- Eli Tucker (Weta Digital)
- Asset & database coordinator
- Andrew Turner
- Compositor
- Ben Turner (Framestore)
- Production support team
- Natasha Turner (Weta Digital)
- Senior motion editor
- Jonathon Tyler (Weta Digital) (Jon Tyler)
- Digital artist
- Yusei Uesugi (ILM)
- Facial team lead
- Jeff Unay (Weta Digital)
- Assistant technical director
- Riaan Underwood (Weta Digital)
- Image processing
- Andres Uribe (Lowry Digital)
- Additional visual effects
- Arthur Vail (Stereo D) (Arthur Vail III)
- Second assistant DMR editor
- George Vajna (Version IMAX)
- CG artist
- Tharyn Valavanis (Prime focus)
- Matte painter
- Kristi Valk (Weta Digital)
- Creature technical director
- René Van De Poel (Weta Digital) (René van De Poel)
- Compositor
- Mark Van Den Bergen (Weta Digital) (Mark van den Bergen)
- Motion capture studio technical director
- James Van Der Reyden (Weta Digital)
- Senior paint and rotoscope artist
- Phil Van Der Reyden (Weta Digital)
- Coordinateur de production
- N'Cee Van Heerden (Weta Digital)
- Production engineering
- John Van Leeuwen (Weta Digital) (John van Leeuwen)
- Lighting technical director
- Olivier Van Zeveren (Weta Digital)
- Texture artist
- Kara Vandeleur (Weta Digital)
- Motion editor
- Michael Vaverka (Giant Studios) (Mike VaVerka)
- Digital artist lead
- Todd Vaziri (ILM)
- Production support
- Marci Velando (ILM)
- Digital artist
- Noah Vice (ILM)
- Creature technical director
- Marco Vidaurre (Weta Digital)
- Compositor
- Giuliano Vigano (Framestore) (Giuliano Dionisio Vigano')
- Modeler
- Robert Vignone (Weta Digital)
- Effects technical director
- Andreas Vrhovsek (Weta Digital)
- Modeler
- Andreja Vuckovic (Weta Digital)
- Animateur
- Tim Waddy (ILM)
- Lighting technical director
- Dan Wade (Weta Digital) (Daniel Wade)
- Lighting technical director
- Mark Wainwright (Framestore)
- Facility team
- Wiki Waitai (Weta Digital)
- Motion control operator
- Simon Wackley (Los Angeles live action) (Simon Wakley)
- Digital paint artist
- Margaret Walby (Framestore) (Maggie Walby)
- Virtual production manager
- Heide Waldbaum
- Assistant technical director
- Chris Walker (Weta Digital)
- Lighting technical director
- Sean Noel Walker (Weta Digital)
- Systems
- Sean Wallbridge (Prime focus) (Shawn Wallbridge)
- Digital artist
- Kelly Walsh (ILM)
- Motion editor
- Michael Walsh (Giant Studios) (Michael M. Walsh)
- Coordinateur effets visuels
- Kmarie Walters (K. Marie Walters)
- Motion editor
- Kevin Wang
- Motion editor
- Erick Ward (Giant Studios)
- Lead technical director
- Ian Ward (Framestore)
- CG artist
- Rob Ward (Prime focus) (Robert Ward)
- Lighting technical director
- Tim Ward (Weta Digital)
- Digital artist
- David Washburn (ILM)
- Digital artist
- Talmage Watson (ILM)
- Sequence supervisor
- Robert Weaver (ILM)
- Superviseur effets visuels
- Timothy Webber (Framestore)
- Projection engineer
- Tam Webster (Weta Digital)
- Assistant coordinator
- Tova Weinberg
- Cg supervisor
- David Weitzberg (ILM)
- Senior texture painter
- Christopher Welch (Weta Digital)
- Compositing head of department
- Matt Welford (Weta Digital)
- Technical support
- Kenneth Wells (Weta Digital)
- Digital artist
- Conal Wenn (Hybride)
- Digital artist lead
- Dan Wheaton (ILM)
- Assistant purchasing officer
- Ari Wheoki (Weta Digital)
- Compositor
- Jerry Whitaker (Prime focus)
- Cg supervisor
- Ben White (Framestore)
- Superviseur effets visuels
- R. Christopher White (Weta Digital)
- Shader writer
- Andrew Whittock (Weta Digital) (Andy Whittock)
- Motion capture production manager
- Lisa Wildermoth (Weta Digital)
- Assistant technical director
- Ed Wilkie (Weta Digital)
- Wrangler manager
- Jo Wilkie (Weta Digital)
- Data/render wrangler
- Brett Wilkins (Weta Digital)
- Assistant technical director
- Fraser John Wilkinson (Weta Digital) (Fraser Wilkinson)
- Relocations manager
- Alicia Williams (Weta Digital)
- Effets visuels
- Jerome Williams (Hydraulx) (C. Jerome Williams)
- Superviseur effets visuels
- Edson Williams (Lola visual effects)
- Motion editor
- Gavin Williams (Weta Digital)
- Superviseur effets visuels
- Guy Williams (Weta Digital)
- Lighting technical director
- Jason Hannen-Williams (Weta Digital) (Jason Williams)
- Head Of Digital Imaging
- Pete Williams (Weta Digital)
- Lighting technical director
- Rachel Williams (Framestore)
- Modeler
- James Willingham III (Weta Digital)
- Digital models and simulation
- Aaron Wilson (ILM)
- Lighting technical director
- Mark Wilson (Framestore)
- Modeler
- Nicholas Wilson (Weta Digital)
- Texture artist
- Sarah E. Wilson (Weta Digital) (Sarah Wilson)
- Massive technical director
- Gregory N. Wilton (Weta Digital) (Greg Wilton)
- Superviseur effets visuels
- Erik Winquist (Weta Digital)
- Systems
- Chris Winter (Weta Digital)
- Assistant layout technical director
- Garrett Winters (Weta Digital)
- Assistant layout technical director
- Teresa L. Hooper (Weta Digital) (Teresa Hooper)
- Avid editor
- Rob Woiwod (Framestore)
- Shader writer
- Jedrzej Wojtowicz (Weta Digital)
- Animateur
- Andy Wong (ILM)
- Texture artist
- Jasmine Wong (Weta Digital)
- Production support
- Kevin Wong (ILM)
- I/o production coordinator
- Paul Marcus Wong (Weta Digital)
- Creature technical director
- Roger Wong (Weta Digital)
- Effets visuels
- Loeng-Wong Savun (Hydraulx) (Loeng Wong-Savun)
- Motion tracker
- Graham Wood (Framestore)
- Viewpaint supervisor
- Ron Woodall (ILM)
- Modeler
- Clare Woodford-Robinson (Weta Digital)
- Lead technical director
- Alan Woods (Weta Digital)
- Facility team
- Alexander Wregg (Weta Digital)
- Finance manager
- David Wright (Weta Digital)
- Lighting technical director
- Malcolm Wright (Weta Digital)
- Virtual cinema artist
- Jessica Wu
- Senior production manager
- Annette Wullems (Weta Digital)
- Texture artist
- Piotr Fox Wysocki (Weta Digital)
- Software developer & engineer
- Xiao Xian (Weta Digital) (Xian Xiao)
- Creature technical director
- Vincent Yan (Weta Digital)
- Tracker
- Genevieve Yee (Prime focus)
- Senior animator
- Dennis Yoo (Weta Digital)
- Lighting technical director
- Chris Young (Weta Digital)
- Systems
- Elliott Young (Weta Digital)
- Technical support lead
- John Young (Weta Digital)
- Lighting technical director
- Joyce Young (Weta Digital)
- Texture artist
- Mark Young (Weta Digital)
- Digital effects producer
- Marvyn Young (Weta Digital)
- Compositor
- Tim Young (Framestore)
- Digital artist
- Scott Younkin (ILM)
- Digital artist
- Dean Yürke (ILM) (Dean Yurke)
- Lighting technical director
- Fabio Zangla (Weta Digital)
- Digital artist
- Hubert Zapalowicz (Hybride)
- Camera technical director
- Marzena Zareba (Weta Digital)
- Assistant visual effects coordinator
- Mike Zavala (Michael Zavala)
- Animateur
- John Zdankiewicz (ILM)
- Creature technical director
- Matthias Zeller (Weta Digital)
- Lighting technical director
- Mohand Zennadi (Weta Digital)
- Producteur effets visuels
- Laura Zentil (Pixel Liberation Front)
- Animateur
- Daniel Zettl (Weta Digital)
- Virtual stage operator
- Paolo Ziemba (Paolo Joel Ziemba)
- Virtual stage operator
- Jerry Zigounakis
- Digital artist
- Rita Zimmerman (ILM) (Rita E. Zimmerman)
- Layout
- Rob Zohrab (Weta Digital)
- Electronic graphics
- Corina Zuniga (Modern VideoFilm)
- Lead modeller
- Rainer Zoettl (Weta Digital) (Rainer Zöttl)
- Modeler
- Pablo Ángeles Zuman (Weta Digital)
- Lighting technical director
- Johan Aberg (Weta Digital) (Johan Åberg)
- Cadreur caméra virtuelle
- Ian Adams (*)
- Vfx executive producer
- Steven Adams (*) (BUF)
- Pre-visualization supervisor
- Brad Alexander (*)
- Paint & roto artist
- Antony Allen (*)
- Senior Flame artist
- Casey Allen (*)
- Textures & lighting
- Melissa Almeida (*) (Hybride)
- Software developer
- Joe Ardent (*)
- Flame artist
- Spencer Armajo (*)
- Animateur
- Marc Aubry (*) (Hybride)
- Virtual production artist
- Jeffrey Edward Baksinski (*)
- Render support
- Manjusha Balachandran (*)
- Texture designer
- Ravi Bansal (*)
- Effets visuels
- Magali Barbe (*)
- Technical support
- Patrice-Alain Barrette (*) (Hybride)
- Motion capture consultant
- David Bawel (*)
- Ingénieur caméra
- Greg Beaumonte (*) (Kerner optical)
- Technical director
- Daniel Belair (*) (Hybride)
- Systems engineer
- Rodrigo Bernardo (*)
- Visual effects key grip
- Michael Best (*) (Kerner optical)
- Layout artist
- John-Michael Bills (*) (Weta Digital)
- Compositeur numérique
- Derek Bird (*) (Look Effects)
- Animateur
- Matthias Bjarnason (*) (Framestore)
- Compositeur numérique
- Pierre Blain (*) (Hybride)
- Technical support
- Jason Bohbot (*) (Hybride)
- Technical support
- Cédric Bonnaffoux (*) (Hybride)
- Digital effects
- Michael Bovberg (*)
- Practical effects best boy
- Jason Brackett (*) (Kerner optical)
- R&d developer
- Christoph Bregler (*)
- Ingénieur caméra
- Marty Brenneis (*) (Kerner optical)
- Compositeur numérique
- Caroline Brien (*) (Hybride)
- Vfx production coordinator
- Julian Bryant (*)
- Administration
- Caroline Bélisle (*) (Hybride)
- Character animator
- Steve Cady (*) (Weta Digital)
- Digital artist
- Marshall Candland (*)
- 3D supervisor
- Michael Capton (*) (Look Effects)
- Concept modeler
- Andrew Cawrse (*)
- Facial motion capture artist
- Johnny Chan (*)
- Paint & roto artist
- Malavika Chandrakanth (*)
- Visual effects electrician
- Ian Chriss (*) (Kerner optical)
- Digital artist
- Paul Churchill (*) (ILM)
- Post stereoscopic consultant
- Graham Clark (*) (StereoD)
- Flame artist
- Trent Claus (*)
- Paint & rotoscoping supervisor
- Rebecca Clay (*)
- Matte painter
- Matt Conway (*)
- Layout artist
- Dan Copping (*)
- Technical support
- Mélanie Cotton (*) (Hybride)
- Coordinateur effets visuels
- Aaron Cullen (*)
- Chief modelmaker
- Nick D'Abo (*) (Kerner optical)
- Visual effects gaffer
- Greg Davies (*) (Kerner optical)
- Matchmover
- Aurore De Blois (*)
- Animateur
- Don De Castro (*) (Giant Studios)
- Visual effects production coordinator
- Ayse Dedeoglu (*) (Kerner optical)
- Modeleur numérique
- Jacques Defontaine (*) (Weta Digital)
- 3D laser scanning
- Yoshi DeHerrera (*)
- Shader writer
- Francisco DeLaTorre (*)
- Producteur exécutif
- Steve Dellerson (*) (Look FX)
- Visual effects grip
- Bernie Demolski (*) (Kerner optical)
- Effets visuels
- Jérôme Derien (*) (BUF)
- Technical support
- Luc Desmarais (*) (Hybride)
- Coordinateur effets visuels
- Anouk Deveault-Moreau (*) (Hybride)
- Visual effects production
- Jessica Dhillon (*) (Kerner optical)
- Senior modeler
- Marco Di Lucca (*) (Weta Digital)
- Producteur effets visuels
- Carla Diamond (*) (BUF)
- Render farm operator
- André Doan (*) (BUF)
- Coordinateur effets visuels
- Becca Donohoe (*)
- Tracking artist
- Jeff Dotson (*)
- Creature technical director
- John Doublestein (*) (ILM)
- Animateur
- Andrew Doucette (*) (Weta Digital)
- Stereoscopic controller
- Willem Drees (*)
- Stereoscopic compositor
- Wilfred Driscoll (*)
- Producteur délégué effets spéciaux
- Patricia Rose Duignan (*) (Kerner optical)
- Digital artist
- William J. Earl (*)
- Data operator
- Richard Edwards (*) (Framestore)
- Assistant monteur
- Andrew S. Eisen (*) (Visual effects)
- Technical director
- Dwayne Lance Elahie (*) (Hybride)
- Visual effects editor
- Mohsen Eletreby (*) (Hydraulx)
- Compositeur numérique
- Daniel Elophe (*) (Hybride)
- Roto/paint artist
- Joe Engelke (*)
- Creature technical director
- Christopher Evans (*) (ILM)
- R&d
- Daniel Evans (*) (Framestore)
- Red camera technician
- Katie Fellion (*) (Kerner optical)
- Previs artist
- Karl Formander (*)
- Effets visuels
- Tim Fortenberry (*)
- Pre-production manager
- Fiona Foster (*)
- Effets visuels
- Marissa L. Fraering (*) ([Hy*drau"lx])
- Stereoscopic compositor
- Philip Fraschetti (*) (Prime Focus VFX)
- Lead modeler
- Brian Freisinger (*)
- Assistant lighting technical director
- Carl Frischmuth (*)
- Render wrangler
- Carl Frischmuth (*)
- Designer
- Anthony Fung (*)
- Visual effects editor
- Eric Galoob (*) (Hydraulx)
- Senior layout artist
- Eric Gambini (*)
- Paint & roto artist
- Rob Garner (*)
- Digital artist
- Demitre Garza (*)
- Animateur
- Audrey Geoffroy (*) (Hybride)
- Prototype visual effects editor
- Adam Gerstel (*)
- Technical support
- Stephan Gervais (*) (Hybride)
- Compositeur numérique
- Buddy Gheen (*) (Look Effects)
- Texture artist
- Jami Gigot (*)
- Facility team
- Rachel Gilkison (*) (Weta Digital)
- Digital save operator
- Elan Glasser (*)
- Retouch and restoration
- Aurélien Grand (*)
- Digital artist
- Michael Grawert (*)
- Éclairagiste
- Sebastian Greese (*) (Hydraulx)
- Directeur
- Daniel D. Gregoire (*) (HALON)
- Visual effects editor
- Jon Grinberg (*) (Hydraulx)
- Render farm operator
- Florian Grolier (*) (BUF)
- Assistant de production
- Veronique Guay (*) (Hybride)
- Animateur
- Steve Guevara (*) (Giant Studios)
- Matchmover
- Amélie Guyot (*)
- Compositor
- Brian Hajek (*)
- Practical effects technician
- Neal Halter (*) (Kerner optical)
- Stereoscopic consultant
- Chris Harvey (*) (Prime focus)
- Digital artist
- Adam Hawkes (*)
- Film mastering engineer
- Karsten Hecker (*)
- Digital artist
- Jason Heinze (*) (Stereo D)
- Stereoscopic compositor
- Jason Heinze (*) (Stereo D)
- Practical effects supervisor
- Geoff Heron (*) (Kerner optical)
- Layout technical director
- Maung Maung Hla Win (*)
- Roto artist
- Kay Hoddy (*)
- Facial motion editor
- Mark L. Holmes (*)
- Compositing supervisor
- Rudi Holzapfel (*) (Framestore)
- Animateur
- Daphnée Hong (*)
- Effets visuels
- Chris Hopkins (*)
- Compositeur numérique
- Jean-Francois Houde (*) (Hybride)
- Conceptual artist
- George Hull (*)
- Visual effects technical director
- Christoffer Hulusjö (*)
- Compositeur numérique
- Nathan Hurlburt (*)
- Facial motion capture artist
- Rachel Hydes (*)
- Effets visuels
- Pasha Ivanov (*)
- Paint & roto coordinator
- Amy Elizabeth James (*) (Framestore)
- Motion capture technical director
- Malik Jayawardena (*)
- Practical effects technician
- Brad Jerrell (*) (Kerner optical)
- Modeler
- Söderström Jessica (*)
- Motion editor
- Steven Qi Jin (*)
- Compositing supervisor
- Brad Kalinoski (*) (Look Effects)
- Compositor
- Patrick Kavanaugh (*) (Prime focus)
- Character animator
- Danny Keller (*)
- Directeur effets visuels
- John Kilkenny (*) (Fox)
- Rigger
- Rikki Knight-Trembath (*)
- Virtual production supervisor
- Joshua I. Kolden (*)
- Consultant
- Sean Konrad (*)
- Digital lighter
- Daniel Kruse (*) ([Hy*drau"lx])
- Animateur
- John Kubasco (*)
- Lead virtual cinema artist
- Jerry Kung (*)
- Previsualization artist
- Jerry Kung (*)
- Render farm operator
- Nicolas Labbe (*) (BUF)
- Technical director
- Julien-Alexandre Lambert (*) (Hybride)
- Camera technical director
- Gary Laurie (*) (Weta Digital)
- Matte painter
- Sun Lee (*) (Hydraulx)
- Compositeur numérique
- Winston Lee (*) (Hybride)
- Motion capture performer
- Katie Legato (*) (Research and development)
- Visual effects pipeline engineer
- Robert Legato (*)
- Assistant de production
- Samuel Lepage-Bedard (*) (Hybride)
- Superviseur effets visuels
- Joe Letteri (*) (Weta Digital)
- Effets visuels
- Andrew H. Leung (*)
- Effects animator
- Danny Levesque (*) (Hybride)
- Flame artist
- Dave Levine (*) (Lola VFX)
- Technical director
- John Peter Li (*)
- Superviseur effets visuels
- Erik Liles (*) (Hydraulx)
- Coordinateur effets visuels
- Martine Losier (*) (Hybride)
- Render farm operator
- Joachim Loubeau (*) (BUF)
- Compositor
- Anthony Lupoi (*)
- Layout technical director
- Alfredo Luzardo (*) (Weta Digital)
- Previs artist
- Merlin Lepper (*)
- Compositeur numérique
- Jocelyn Maher (*) (Hybride)
- Technical support
- Stephane Mailet (*) (Hybride)
- Digital artist
- Mario Margott (*)
- Character animator
- Leonardo Martinez (*)
- Paint & roto artist
- Luke Massingberd (*)
- Paint and roto artist
- Ian Mathews (*)
- Layout
- Christoph Matthiesen (*) (Weta Digital)
- Lighting technical director
- Steve McGee (*)
- Matte painter
- Joseph McLamb (*)
- Producteur délégué effets spéciaux
- Michael Meagher (*)
- Compositor
- Landon Medeiros (*)
- Effets visuels
- Ronnie Menahem (*)
- Head of systems
- Christophe Meslin (*)
- Chief engineer
- Fred Meyers (*) (Kerner optical)
- Producteur délégué effets spéciaux
- Scott Michelson (*) (Hydraulx)
- Paint/roto artist
- Steven Miller (*) (Hydraulx)
- Animateur
- Chris Mitchell (*) (ILM)
- Compositeur numérique
- Christian Morin (*) (Hybride)
- Layout
- Jean-Francois Morissette (*) (Weta Digital)
- Digital paint & rotoscope artist
- Michelle Motta (*)
- Digital artist
- Ryan Mullany (*)
- Effets visuels
- Kevin Mullin (*)
- Systems administration
- Sergio Najera (*) (Prime Focus VFX)
- Pipeline engineer
- Bardiya Nasoodi Shoar (*) (Weta Digital)
- Digital compositing artist
- Bruce Nelson (*) (Framestore)
- Digital artist
- Talon Nightshade (*) (Hydraulx)
- Digital effects artist
- Chris Nix (*)
- Compositeur numérique
- Brian Nugent (*) (Artiste feu)
- Compositeur numérique
- Ben O'Brien (*)
- Compositeur numérique
- Robert Olsson (*)
- Animateur
- James Orlik (*) (Giant Studios)
- Lighting technical director
- David A. Ostler (*)
- Technical support
- Olivier Painchaud (*) (Hybride)
- Rigging intern
- Andrew Palmer (*)
- Camera tracker
- Eugene Paluso (*)
- Compositeur numérique
- Stéphane Paradis (*) (Hybride)
- Effets visuels
- Shawn Parker (*)
- Flame artist
- Clark Parkhurst (*)
- Render wrangler
- James Parsons (*) (Framestore)
- Previz artist
- Richard A. Payne (*)
- Red camera technician
- Chris Peariso (*) (Kerner optical)
- Motion graphics artist
- Jan Pfenninger (*)
- Visual effects consultant
- Daniel Pickering (*)
- Render farm operator
- Laurent Pierrat (*) (BUF)
- Motion capture animator
- Anthony Pintor (*)
- Premier assistant caméra
- Vance Piper (*) (Kerner optical)
- Effets visuels
- Emrys Plaisted (*)
- Visual effects editor
- John Polyson (*) (Hydraulx)
- Lighting/effects technical director
- Stewart Pomeroy (*)
- Animation technical director
- Robert C. Powers (*)
- Senior texture painter
- Yann Provencher (*)
- Cg supervisor
- Jean-Colas Prunier (*)
- Visual effects consultant
- Mark Prusten (*)
- Render farm operator
- Romain Puybasset (*) (BUF)
- Technical director
- Sagar Rathod (*)
- Technical assistant
- Wajid Raza (*) (ILM)
- Digital artist
- Morgan Rhodes (*)
- Roto/paint artist
- Grover Richardson (*)
- Compositeur numérique
- Sébastien Rioux (*) (Hybride)
- Modeler
- David Roberge (*) (Hybride)
- Systems engineer
- Dave Robinson (*)
- Coordinateur effets visuels
- Jacqueline Rosado (*) (Research and development stages)
- Directeur de la photographie effets visuels
- Martin Rosenberg (*) (Kerner optical)
- Stereoscopic conversion artist
- Brogan Ross (*)
- Texture lighting artist
- Guillaume Ruegg (*) (Hybride)
- Visual effects editor
- Migs Rustia (*)
- Head of render farm
- Jerome Samson (*) (BUF)
- Digital supervisor
- Mike Sanders (*)
- Compositeur numérique
- Katy Savoie (*) (Hybride)
- Compositeur numérique
- Chad Schott (*) (Look Effects)
- Compositor
- Andrew Schwartz (*)
- Matte painter
- Kino Scialabba (*)
- Visual effects technical director
- Anselm Seherr-Thoss (*) (Prime focus)
- Concept artist
- Jaeil Seo (*)
- Systems engineer
- Aatesh Shah (*) (Framestore)
- Stereoscopic consultant
- Michael Shand (*) (Frantic Films)
- Visual effects best boy electric
- Chris Shellenberger (*) (Kerner optical)
- High definition engineer
- Ryan Sheridan (*)
- Animateur
- Thomas Shin (*) (Giant Studios)
- Producteur délégué effets spéciaux
- Randal Shore (*) (Prime focus)
- Special visual effects
- Chuck Shuman (*)
- Texture artist
- Anna Silvey (*) (Weta Digital)
- 3D laser scanning
- Marc Smith (*)
- Modeler
- Scott Spencer (*) (Gentle Giant Studios)
- Effects animator
- Nathan Srigley (*) (Hybride)
- Systems engineer
- Marcin Stangel (*) (Framestore)
- Visual effects editor
- Paul Stemmer (*)
- Flame artist
- Jeremiah Sweeney (*) (Lola VFX)
- Animateur
- Josef Sy (*) (Hybride)
- Render farm operator
- Julien Tagodoe (*) (BUF)
- Compositeur numérique
- Takashi Takeoka (*)
- Communications
- Sylvie Talbot (*) (Hybride)
- Shader writer
- Chu Tang (*)
- Lead effects animator
- Gaetan Thiffault (*) (Hybride)
- Matchmover
- Michael Adam Thompson (*) (Framestore)
- Computer graphics artist
- Ty Thomson (*)
- Fluid dynamics artist
- Jon Tojek (*)
- Lighting technical director
- Jon Tojek (*)
- Motion capture animator
- Jason Dare Tong (*)
- Senior lighter
- Marc Toscano (*)
- Communications
- Anne Tremblay (*) (Hybride)
- Compositeur numérique
- Yves Tremblay (*) (Hybride)
- Scanning and recording
- Guy Trevers (*)
- Software development
- Arnaud Trouvé (*) (BUF)
- Senior camera technical director
- Denis Trutanic (*) (Weta Digital)
- Compositeur numérique
- Raphael Valle (*) (Hybride)
- Animateur
- Mike VaVerka (*) (Giant Studios)
- Textures & lighting
- Celine Velasco (*) (Hybride)
- Paint and roto artist
- Chris Ventress (*)
- Compositeur numérique
- Jan Verberg (*) (Hybride)
- Render farm operator
- Jocelyn Vincent (*) (BUF)
- Digital artist
- Stephane Vogel (*)
- Layout artist
- Sean Noel Walker (*) (Weta Digital)
- Directeur de production
- Kevin Wallace (*) (Kerner optical)
- Animation coordinator
- Mike Wallis (*)
- Motion capture animator
- Kevin Wang (*)
- Motion capture tracker
- Kevin Wang (*)
- Animateur
- Erick Ward (*) (Giant Studios)
- Main title designer
- Sean Wehrli (*) (Pic Agency)
- Effets visuels
- Chris Wells (*) (Hydraulx)
- Compositeur numérique
- Lukas Weyandt (*)
- Visual effects software developer
- Conrad Wiebe (*)
- Senior systems engineer
- Stephen Willey (*)
- Motion capture performer
- Debra Wilson (*)
- Digital artist
- Steven D. Wolff (*)
- Digital artist
- Jeff Wozniak (*) (ILM)
- Texture artist
- Malcolm Wright (*)
- Animateur
- David Yabu (*) (Hybride)
- Flame artist
- Kazuyoshi Yamagiwa (*) (Lola VFX)
- Assistant technical director
- Kwan Wayne Yu Yee (*)
- Administration
- Deborah Zadzora (*) (Hybride)
- Render farm operator
- Ramy Zaouai (*) (BUF)
- Virtual production artist
- Paolo Joel Ziemba (*) (Lightstorm)
- Virtual production artist
- Jerry Zigounakis (*)
- Associate visual effects producer
- Ryan Zuttermeister (*) (Lola visual effects)
Cascades
- Cascades
- Hank Amos
- Cascades
- Stella Angelova
- Cascades
- Simone Bargetze
- Cascades
- Ryan Brown
- Cascades
- Ryan Carey
- Cascades
- Justin Carter (Justin B. Carter)
- Cascades
- Ilram Choi
- Cascades
- Rodney Cook
- Cascades
- Jahnel Curfman
- Cascades
- J.J. Dashnaw (Jeffrey J. Dashnaw)
- Cascades
- Shane Dawson
- Cascades
- Richard Epper
- Cascades
- Colin Follenweider
- Cascades
- Siaosi Fonua (Siosa Fonua)
- Cascades
- Mark Ginther
- Cascades
- Rayner Jahnke
- Cascades
- Reuben Langdon
- Cascades
- Nito Larioza
- Cascades
- Antonio Marsh (Tony Marsh)
- Coordinateur des cascades
- Allan Poppleton (New Zealand)
- Cascades
- Jason Rodriguez
- Cascades
- Vinnie Roxburgh (Vincent Roxburgh)
- Cascades
- David Schultz
- Coordinateur des cascades
- Stu Thorp (New Zealand) (Stuart Thorp)
- Cascades
- Frank Torres
- Cascades
- Steve Upton
- Cascades
- Alicia Vela-Bailey
- Coordinateur des cascades
- Garrett Warren (US)
- Cascades
- Min Windle
- Cascades
- Rob Young (Robert Young)
- Cascades
- Bradley James Allan (*)
- Cascades
- Jonathan Arthur (*)
- Cascades
- Clayton J. Barber (*)
- Cascades
- Erik Betts (*)
- Cascades
- Troy Brenna (*)
- Utility stunts
- Chris Brewster (*)
- Cascades
- Dan Brown (*)
- Cascadeur
- Joe Bucaro III (*)
- Utility stunts
- Keith Campbell (*)
- Cascades
- Alex Chansky (*)
- Cascades
- Lateef Crowder (*)
- Utility stunts
- Shawn Crowder (*)
- Stunt rigger
- Rockey Dickey Jr. (*)
- Cascades
- Peter Dillon (*)
- Cascades
- Brennan Dyson (*)
- Stunt rigger
- Christian J. Fletcher (*)
- Cascades
- Sean Graham (*)
- Cascades
- Adam Hart (*)
- Cascades
- Albert Heimuli (*)
- Cascades
- Casey Hendershot (*)
- Cascades
- Precious Garrett (*)
- Cascades
- Jesse V. Johnson (*)
- Cascades
- Baz Karbouris (*)
- Cascades
- Ralf Koch (*)
- Stunt rigger
- Hiro Koda (*)
- Cascades
- Theo Kypri (*)
- Cascades
- Christopher Leps (*)
- Cascades
- Victor Lopez (*)
- Cascades
- Brian Machleit (*)
- Cascadeur
- Kirk Maxwell (*)
- Stunt actor
- Joseph Mika-Hunt (*) (Soldier)
- Stunt wire work
- Marty Murray (*)
- Cascades
- Mark Musashi (*)
- Utility stunts
- Terry Notary (*)
- Cascades
- Casey O'Neill (*)
- Utility stunts
- Andy Owen (*)
- Cascades
- Michael Owen (*)
- Cascades
- J.J. Perry (*)
- Utility stunts
- Ernie Reyes Jr. (*)
- Cascades
- Woody Schultz (*)
- Motion capture performer
- Dan Southworth (*)
- Cascadeur
- Jacob Tomuri (*)
- Cascades
- Aaron Toney (*)
- Cascades
- Ryan Watson (*)
- Cascadeur
- Morgan Williams (*)
- Stunt actor
- Scott Workman (*) (Soldier)
Caméra
- Electrician
- Taipua Adams
- Practical lighting technician
- Dave Anderson
- Chef électricien
- Matt Andrews
- Dolly grip
- Kane Asher
- Rigging best boy
- Andy Ayrton (Andrew Ayrton)
- Rigging electrician
- Glen Ayrton
- Cadreur caméra
- Richard Bluck
- Directeur de la photographie
- Richard Bluck (Second unit, New Zealand live action unit)
- Company grip
- Darren Bradnock
- Rigging grip
- Michael Braid
- Chef électricien
- Dave Brown (David Brown)
- Reference camera technician
- Mark Brown
- 3d hd camera engineer
- Robert Brunelle
- Gaffer
- John Buckley (Los Angles live action)
- Video playback operator
- Nigel Burton
- Electrician
- Chris Chandler
- Best boy electric
- Giles Coburn
- Electrician
- Jamie Couper
- Gaffer
- Chris Culliton
- Steadicam operator
- Roberto De Angelis
- Steadicam operator
- David Emmerichs
- Key grip
- Paul Farley
- Electrician
- Antony Farrell (Ants Farrell)
- Camera first assistant
- Roger Feenstra
- Photographe de plateau
- Mark Fellman
- 3d camera supervisor
- Frank Fisher
- Practical lighting technician
- Sam Fordham
- Practical lighting technician
- Brendon Frank
- Best boy grip
- Huw Griffiths
- Company grip
- Grant Harvey
- Company grip
- Conrad Hawkins
- Hd camera playback
- Danny Hernadez
- Retour vidéo
- Daniel Hernandez (Daniel A Hernandez)
- Key grip
- Dennis Hoerter
- Camera i.o. puller
- Brenden Holster
- Rigging electrician
- Will Hutchinson
- Rigging grip
- Ben Vere Jones
- Rigging grip
- Ross Jones
- Lead rigger
- Warren Jones
- Rigging electrician
- James Kearney
- Key grip
- Tony Keddy
- Video engineering supervisor
- Ian Kelly
- Camera i.o. puller
- Sean Kelly
- Reference camera technician
- Vernon Kifer
- Key grip
- Richard Mall
- Lighting coordinator
- Peter Mansell
- Company grip
- Henare Mato
- Camera first assistant
- Dean McCarroll
- Reference camera technician
- Kevin McGill
- Camera second assistant
- Garth Michael
- Video assist engineer
- Daniel P. Moore (Daniel P. Moore)
- Board operator
- Reuben Morrison
- Practical lighting technician
- Gerald Morse
- Practical lighting technician
- Chris Murphy
- Assistant video
- Jason Naran
- Camera second assistant
- Jesse Neville
- Practical lighting technician
- Mark Newnham
- Premier assistant caméra
- Lawrence W. Nielsen ("a" camera) (Larry Nielsen)
- Electrician
- Ryan O'Donnell
- Directeur de la photographie
- Vince Pace (Los angeles)
- Remote head technician
- Michael Pagen
- Practical electrician
- Warwick Peace (Warrick Peace)
- Cad board operator
- Nigel Percy
- Rigging electrician
- Chris Pert
- Reference camera technician
- AJ Raitano (A.J. Raitano)
- Rigging grip
- Jason Rei
- Rigging best boy
- Stephen Renwick (Steve Renwick)
- Key grip
- Don Reynolds (Los Angeles live action) (Donald Reynolds Jr.)
- Rigging lead hand
- Jason Robertson
- Assistant video
- Rohan Satyanand
- Rigging electrician
- Richard Saxon
- Electrician
- Lee Scott
- Practical lighting technician
- Damon Selkirk
- Electrician
- Matt Sharpe (Matthew Sharp)
- Dolly grip
- David Shaw
- Digital imaging technician
- Ryan Sheridan
- Electrician
- Chris Smailes
- Camera second assistant
- Phil Smith (Philip A.T. Smith)
- Electrician
- Byron Sparrow
- Éclairagiste
- Scott Sprague
- Hd camera playback
- Michael Taylor
- Practical lighting technician
- Ben Thurston
- 3d camera supervisor
- Manning Tillman
- Electrician
- Eddie Tyrie (Edward Tyrie)
- Stills
- Steve Unwin (Weta Workshop)
- Videographer
- Steve Unwin (Weta Workshop)
- Generator operator
- Hansel Verkerk
- Assistant video
- Simon Ward
- Reference camera technician
- Kirby Washington
- Electrician
- Antony Waterhouse (Anthony Waterhouse)
- Rigging grip
- Keith Watkins
- Rigging electrician
- Glen Watts
- Company grip
- Anthony Weinberg
- Electrician
- Alan Wilson
- Company grip
- Daniel Wilson
- Rigging electrician
- Ian Worthington
- Techno crane technician
- Daimon Wright
- Additional camera operator
- Jonathan S. Abrams (*)
- Technocrane operator
- Noah Bishop (*) (Photographie additionnelle)
- Grip
- Jeremy Brussell (*)
- Dolly grip
- Richard L. Carden (*)
- Best boy grip
- Alfred Castillo (*)
- Electrician
- Jeffrey A. Cook (*)
- Cadreur caméra
- Mark J. Coyne (*)
- HD engineer
- Britt Cyrus (*) (Los Angeles live action)
- Chef électricien
- Gary Dahlquist (*) (Green screen unit)
- Cadreur caméra
- Roberto De Angelis (*) ("a" camera)
- Lighting console programmer
- Lance Dickinson (*) (Blue screen unit)
- Motion capture grip
- Adam Francis (*)
- Red camera technician
- Steve Freebairn (*)
- Cadreur caméra
- Brian Garbellini (*)
- Cadreur caméra
- Jonathan Hall (*)
- Additional camera operator
- Nathan Haugaard (*)
- Digital imaging engineer
- Dale Hunter (*)
- Reference camera
- April Kelley (*)
- Éclairagiste
- Gary Lowrance (*)
- Deuxième assistant caméra
- Eoin O'Liddigh (*)
- Rigging grip
- Nolan Pratt (*)
- Rigging key grip
- Rick Pratt (*)
- Ultimate arm technician
- Mark Anderson (*)
- 3D supervisor
- Dennis Rogers (*)
- Premier assistant caméra
- Dennis Rogers (*) (Los angeles unit)
- Key grip
- Jim Shelton (*)
- 3D system technician
- Jeff Sturgill (*)
- Best boy grip
- Jon Sudtell (*)
- Grip
- Maxwell Thorpe (*) (Re-shoots)
- First assistant / 3d technician
- Daniel P. Venti (*)
- Animation reference camera
- Chris Wagganer (*)
- Éclairagiste
- Chris Weigand (*)
- Additional convergence puller
- Vance Wiese (*)
- Electric best boy
- R. Michael Yope (*)
- Best boy electric
- Giovanni Zelko (*) (Nouvelles prises)
Département costumes
- Set costumer
- Lilia Acevedo (Lilia Acevedo)
- Superviseur costumes
- Anthony Almaraz
- Cutter/fitter
- Jon Atrouni (Los Angeles live action) (John Yehia Atrouni)
- Costume assistant
- Yvonne Autridge
- Extras coordinator
- Paul Booth
- Costume standby
- Chantelle Bowkett
- Breakdown artist
- Hamish Brown
- Costume design assistant
- Lesley Burkes-Harding
- Breakdown artist
- Tom Caddy
- Costume assistant
- Rachel Callinan
- Cutter
- Miriam Christie
- Costume buyer
- Rebekah Edwards
- Superviseur costumes
- Caro Fenton (Carolyn M. Fenton)
- Assistant costume designer
- Jeannie Flynn
- Costume assistant
- Zoe Fox
- Lead textile artist
- Lois Girdwood
- Costume assistant
- Hannah Goldblatt
- Costume assistant
- Sally Gray
- Costumes
- John Harding (New Zealand)
- Head costume standby
- Emma Harre
- Set costumer
- Alejandro Hernandez (Alejandro M. Hernandez)
- Costume assistant
- Sheila Horton
- Machinist
- Amy Jansen Leen (Amy Jansen-Leen)
- Extras coordinator
- Rebecca Johnston
- Costume assistant
- Kerstin Kary
- Superviseur costumes
- Beth Koenigsberg (Los Angeles live action)
- Head cutter
- Pauline Laws
- Costume coordinator
- Cilla Leckie
- Costume coordinator
- Wanda Lepionka Strong (Wanda Lepionka)
- Seamstress
- Patricia Lopez-Padilla (Patricia A. Lopez)
- Costume supevisor
- Lisa Lovass (Los Angeles live action) (Lisa Lovaas)
- Machinist
- Lachlan Mayclair
- Extras costume standby
- Sophie Mills
- Costume buyer
- Sarah Milne (Sarah Milnes)
- Machinist
- Melissa Mundt
- Dye room assistant
- Sonia Murray
- Costume buyer
- Amanda Neale
- Extras costume standby
- Maja Neumann
- Machinist
- Alice Paton
- Costume standby
- Andrea Plested
- Textiles
- Claire Prebble (Na'vi)
- Breakdown artist
- Ben Price
- Head machinist
- Julie Zavala Ron-Jacket (Julie Zavala Ron)
- Machinist
- Sharee Roud (Sheree Roud)
- Lead costume standby
- Jenny Rushton
- Costume and specialty props
- Richard Taylor
- Costume buyer
- Kate Trafford
- Machinist
- Lorraine Willis
- Assistant costume designer
- Paul D. Alarcon (*)
- Specialty costume keyperson
- Deborah Ambrosino (*) (Usa)
- Costume illustrator
- Jonay Bacallado (*)
- Specialty costumer
- Valefor De Ambershay (*)
- Seamstress
- Flo Verlander (*)
- Shopper
- Karen Hare (*)
- Set costumer
- Michelle Liu (*)
- Costume production assistant
- Jessica Elizabeth Mauricio (*)
- Assistant garde-robe
- Emanuel Mecholuam (*)
- Assistant garde-robe
- Mariana Mechoulam (*)
- Costume buyer
- Sam Morley (*)
- Costume assistant
- Hector Alejandro Pineda (*)
- Set costumer
- Reiko Porter (*) (Motion capture for Sigourney Weaver)
- Costume ager/dyer
- Ivory Stanton (*)
- Ager/dyer
- Jack Taggart (*)
- Set costumer
- Africa Zayas (*)
- Habilleuse
- Deborah Zimmerman (*)
Département montage
- IQ assistant
- Karlo Babakhanian (Modern VideoFilm)
- Senior iq artist
- Roger Burger (Modern VideoFilm) (Roger Ames Berger)
- Étalonneur additionnel
- Eric Bidinger (Modern VideoFilm)
- Color science and technology
- Walt Bigelow (Modern VideoFilm)
- Negative cutter
- Gary Burritt
- Digital intermediate producer
- Christine Carr (Modern VideoFilm)
- 3d visualization and optimizing
- David Carriker (Modern VideoFilm)
- Digital intermediate coordinator
- Alex Chen (Modern VideoFilm)
- Post production coordinator
- Wendy Chesebrough Lowe
- Data management i/o
- Eduardo Cisneros (Modern VideoFilm)
- Data management i/o
- Rene Clark (Modern VideoFilm)
- Iq artist
- Chad Cole (Modern VideoFilm)
- Data management i/o
- Steve Danhieux (Modern VideoFilm)
- 3d visualization and optimizing
- Miles DeLong (Modern VideoFilm)
- Assistant monteur
- Roxanne Dorman
- Iq artist
- Mary Dubon (Modern VideoFilm)
- Color science and technology
- Sam Gall (Modern VideoFilm)
- First assistant editor
- Jason Gaudio
- IQ assistant
- Vahe Giragol (Modern VideoFilm)
- Data management i/o
- Kristopher Gregg (Modern VideoFilm)
- Digital intermediate technologist
- Marvin Hall (Modern VideoFilm)
- Data management i/o
- Daniel Hawley (Modern VideoFilm)
- Assistant monteur
- Mark Hawthorne (New Zealand)
- Assistant monteur
- Claudia Huerta
- Data management i/o
- Carl Jacobson (Modern VideoFilm)
- Senior digital intermediate colorist
- Skip Kimball (Modern VideoFilm)
- Digital cinema imaging
- Chris Kirkpatrick (Modern VideoFilm)
- Color science and technology
- Sam Lehman (Modern VideoFilm)
- Assistant monteur
- Dawn Marquette (Performance capture)
- Post production assistant
- Daniel Mei-Tal
- Assistant monteur
- James Meikle (New Zealand)
- Data management i/o
- Peter Moc (Modern VideoFilm)
- Digital intermediate quality assurance
- Jason Modica (Modern VideoFilm)
- Digital cinema technology
- Colin O'Reilly (Modern VideoFilm)
- Digital intermediate producer
- Zara Roberts (Modern VideoFilm) (Zara Roberts)
- Lab color timer
- Jim Passon
- Iq artist
- Craig Price (Modern VideoFilm)
- Additional quality control
- Ismael Salas (Modern VideoFilm)
- Assistant monteur
- Justin Shaw
- Digital imaging technician
- Ryan Sheridan
- Data management i/o lead
- Ed Thompson (Modern VideoFilm)
- Post wrangler
- Robert Yamamoto
- Assistant monteur
- Kristen Young (Performance capture)
- Digital cinema imaging
- Jorge Zepeda (Modern VideoFilm)
- Digital cinema mastering
- Daniel André (*) (IMAX)
- Editorial assistant
- David Black (*)
- Digital intermediate editor
- Paul Carlin (*)
- Film color timer
- George Chavez (*)
- Editorial consultant
- R. Orlando Duenas (*)
- Post-production technician
- Richard A. Eisenstein (*)
- Post stereoscopic iq artist
- Greg Emerson (*)
- Assistant monteur
- Noah Katz (*)
- Post-production assistant
- Andrea Kistler (*)
- Digital imaging
- Bryan Park (*) (Modern VideoFilm)
- Project manager
- Robert E. Phillips (*) (EFilm)
- Apprentice editor
- Nolan Reese (*)
- Assistant monteur
- Brad Tobler (*)
Département musique
- Monteur musique additionelle
- Michael Bauer (Michael K. Bauer)
- Monteur musique
- Dick Bernstein
- Préparation musicale
- Bob Bornstein
- Music software production manager
- Dan Brock (Cue Time) (Daniel Brock)
- Ethnomusicologist
- Dr. Wanda Bryant (Wanda Bryant)
- Régisseur de musique
- Sandy DeCrescent
- Orchestrator
- Nicholas Dodd
- Préparation musicale
- Emmett Estren
- Electronic music arranger
- Simon Franglen
- Digital score recordist
- Kevin Globerman
- Stage manager
- Dominic Gonzales
- Singer
- Ayana Haviv (Ensemble)
- Supervising music editor
- Jim Henrikson
- Orchestrator
- James Horner
- Score conductor
- James Horner
- Orchestrator
- Jon Kull
- Music software engineer
- David Landon (Cue Time)
- Recordist
- Tim Lauber
- Synthsizer programmer
- Aaron Martin
- Choir contractor
- Jasper Randall
- Orchestrator
- J.A.C. Redford
- Music mixer
- Simon Rhodes
- Music recordist
- Simon Rhodes
- Régisseur de musique
- Peter Rotter
- Music engineer
- Denis St. Amand
- Stage manager
- Tom Steel
- Synthsizer programmer
- Ian Underwood
- Préparation musicale
- David Wells (Dave Wells)
- Music scoring coordinator
- Sylvia Wells
- Chorus
- Elin Carlson (*)
- Composer
- Aleksandar Dimitrijevic (*) (Trailer Music)
- Boy soprano
- Luca Franglen (*)
- Musician
- Gregory Geiger (*)
- Musician
- Tony Hinnigan (*) (Ethnic instruments)
- Music assistant
- Ryan Johnson (*)
- Directeur musical
- Mike Knobloch (*)
- Executive in charge of music
- Robert Kraft (*)
- Préparation musicale
- Danita Ng (*)
- Préparation musicale
- Jason Poss (*)
- Score vocalist
- Drea Pressley (*)
- Music xml conversions
- Robert Puff (*)
- Choir conductor
- Jasper Randall (*)
- Playback singer
- Lisbeth Scott (*)
- Score vocalist
- Mark Edward Smith (*)
- Assistant scoring mixer
- Patrick Spain (*)
- Musician
- James Thatcher (*) (French horn solos)
- Orchestrator
- Gary K. Thomas (*)
- Musician
- Don Williams (*) (Timpani)
Divers
- Medical advisor
- Dr. Jonathan Adler (New Zealand live action unit) (Jonathan Adler)
- Assistant
- Alexis Alexander (Ms. Saldana)
- Senior publicist
- Judy Alley (Weta Digital)
- Weapons handler
- Peter Ashfor
- On set production assistant
- Danielle Baneham (New Zealand live action unit)
- Digital assets manager
- Billy Barnhart
- Accounts supervisor
- Steve Bayliss (Weta Digital) (Stephen Bayliss)
- Assistant
- Kristin Berbae (James Cameron)
- Chief technology officer
- Tim Bicio
- Doublure
- Francis Biggs (Cast. New Zealand live action unit)
- Caterer
- Chris Boswell (Billionaires Catering, New Zealand live action unit)
- Assistant de production
- Jason Brown (Jason C. Brown)
- Health and safety coordinator
- Andy Buckley (New Zealand live action unit)
- Post-production controller
- Kevin Buxbaum (Kevin Richard Buxbaum)
- Weapons handler
- Mike Cahill
- Assistant
- Ted Cahn (James Cameron)
- Military trainer
- John David Cameron
- Accounts assistant
- Daniel Chen (New Zealand live action unit)
- Technology
- John Clisham (Lightstorm)
- Senior executive
- Terry Clotiaux (Prime focus)
- Coordinateur de production
- Andrew Cochrane (New Zealand live action unit)
- Post production accountant
- Maureen Crutchfield (Maureen 'Mo' Crutchfield)
- Contrôleur de production
- Nour Dardari
- Second assistant accountant
- Anne Davenport (New Zealand live action unit) (Anne-Marie Davenport)
- Studio support
- Gerardo De Santos (Playa Vista)
- Assistant de production
- Andrew Decesare (Andrew Emilio DeCesare)
- Assistant
- Terri Depaolo (James Cameron)
- Doublure
- Laurel Devenie (Cast, New Zealand live action unit) (Laurell Devenie)
- Assistant de production
- Sara Docksey
- On-set production assistant
- Bruno Du Bois (New Zealand live action unit)
- Coordinateur de production
- Susan Dukow
- On-set weapons supervisor
- Joe Dunckley (Weta Workshop)
- Military dialogue advisor
- Capt. Barry Edwards USMC (Barry Edwards)
- Digital assets assistant
- Mark Edwards
- Assistant de production
- Morgan Elam
- Assistant accountant
- Annette Encinas
- Senior executive
- Michael Fink (Prime focus)
- On-set production assistant
- Kendall Finlayson (New Zealand live action unit)
- Assistant de production
- Megan Fischer
- Créateur
- Paul Frommer Ph. D. (Na'vi language) (Paul R. Frommer)
- On-set production assistant
- Simon Garratt (New Zealand live action unit)
- It systems
- Reece Geraghty (New Zealand live action unit)
- Assistant de production
- Sarah Goller
- Assistant accountant
- Daniel Gonzalez
- Assistant coordinateur de production
- Thea Govorko (New Zealand live action unit)
- Vice president
- Kathy Grant (Finance and administration, Lightstorm)
- Cast assistant
- Nina Griffith (New Zealand live action unit)
- Technology
- Joe Hagg (Lightstorm)
- Cast assistant
- Sophie Harris (New Zealand live action unit)
- Doublure
- Jaime Harrison (Cast, New Zealand live action unit)
- Doublure
- Luke Hawker (Cast, New Zealand live action unit)
- Chief financial officer
- Carol Henry (Lightstorm)
- Production office assistant
- Cale Hetariki (New Zealand live action unit)
- Post-production payroll accountant
- David Hickey
- Script
- Sarah Hinch (New Zealand live action unit)
- Consultant
- Dr. Jody S. Holt (Botany) (Jodie S. Holt)
- Assistant de production
- Sherryn Matthews (Weta Workshop) (Sherryn Matthews)
- Craft service
- Stacy Kasubowski (Stacey Jelin)
- Post production payroll accountant
- Boysie Jereza
- Cast assistant
- Seamus Kavanagh (New Zealand live action unit)
- Script
- Luca Kouimelis
- Assistant de production
- Jamie Landau
- Cast assistant
- Nikki Latham (New Zealand live action unit)
- Assistant
- Jamie Lawrence (Mr. Cameron, New Zealand live action unit)
- Assistant accountant
- Michael Ling
- Post-production assistant accountant
- Brandon Linville
- Digital assets assistant
- David Lo
- On set medic
- Chris Lum
- Anthropological consultant
- Dr. Nancy Lutkehaus (Nancy Lutkehaus)
- Systems engineer
- Steve Madonna (Steven J. Madonna)
- Production office assistant
- Georgia Mahaffie (New Zealand live action unit)
- Payroll accountant
- Sebastian Marr (New Zealand live action unit)
- Head rig supervisor
- Gary Martinez
- Production accountant
- Averil Mawhinney (New Zealand live action unit)
- Accounts assistant
- Will Mawhinney (New Zealand live action unit)
- Assistant accountant
- Troy McGatlin
- Craft service
- Nick Mestrandria (Nick Mestrundrea)
- Dialect coach
- Carla Meyer
- Assistant de production
- John Meyers
- Production office runner
- Adam Milnes (New Zealand live action unit)
- Production office runner
- Mike Minogue (New Zealand live action unit)
- First assistant accountant
- Linus Murphy (New Zealand live action unit)
- Doublure
- Carly Neemia (Cast, New Zealand live action unit)
- Technical supervisor
- Dan Neufeldt
- Cast assistant
- Philip Nixey (New Zealand live action unit) (Phil Nixey)
- Unit assistant
- Simon Noakes (New Zealand live action unit)
- Movement coach
- Terry Notary (Na'vi)
- Systems administrator
- Joshua Owens
- Unit assistant
- Gabe Page (New Zealand live action unit)
- Technology
- Charlie Palafox (Lightstorm)
- Assistant de production
- Tim Patterson
- Runner
- Nick Phad (Lightstorm)
- Assistant
- Nicole Pitesa (Jon Landau)
- Assistant de production
- Jenna Pitula
- Script
- Ana Maria Quintana (Los Angeles live action)
- Travel coordinator
- Inge Rademeyer (Weta Digital)
- Medic
- Keith Raymond (: New Zealand live action unit, Sideline Safety)
- Lead systems administrator
- Mike Reed
- Animal trainer coordinator
- Titus Reynolds (Paul 'Sled' Reynolds)
- Assistant
- Grant Roa (Mr. Cameron, New Zealand live action unit)
- Coordinateur de production
- Jamie R. Robinson (Jamie Robinson)
- System technician
- Ryan Romanski
- Housing coordinator
- Marilyn Ryder (Weta Digital)
- Consultant
- Rae Sanchini
- Receptionist
- Mike Santos (Lightstorm)
- Studio support
- Willi Schmidt (Playa Vista)
- End titles
- Ben Schoen (Scarlet Letters)
- Post-production assistant accountant
- Helen Sideris
- Assistant accountant
- Valerie Suarez
- Second second assistant accountant
- Fa Suluvave (New Zealand live action unit)
- Assistant de production
- Barbara Szeman
- Assistant coordinateur de production
- Helene Takacs (New Zealcand live action unit)
- Cast assistant
- Brenna Townshend (New Zealand live action unit)
- Second second assistant accountant
- Marc Tyron (New Zealand live action unit)
- Secrétaire de production
- Edith Viramontes
- Contracts manager
- Ange Waller (Weta Digital)
- Choréographe
- Lula Washington (Na'vi dance)
- Assistant de production
- Mike Weaver (Michael Elko Weaver)
- Housing coordinator
- Matty Webling (Weta Digital)
- Assistant de production
- Alexander Hamilton Westmore (Alexander Hamilton Westmore)
- Assistant de production
- William Whirity
- Licensing liaison
- Maria Wilhelm
- Assistant de production
- Don Abernathy (*) (IMAX post-production coordination)
- Weapons armorer
- Gunner Ashford (*)
- Digital distribution
- Tyler Atkinson (*)
- Motion capture actress
- Simone Bargetze (*)
- Assistant de production
- Alex Betuel (*)
- Additional voices
- Eric Bradley (*)
- Head engineer
- Evan Brainard (*)
- Attaché de presse
- Gregg Brilliant (*)
- Consultant
- Page Buckner (*)
- Producteur délégué
- Kimberly Cooper (*)
- Assistant de production
- Dan Cortez (*)
- Coordinateur de production
- Sarah Middleton (*) (Framestore)
- Health and safety coordinator
- James Dee (*) (Weta Digital)
- Directeur
- Kevin Du Toit (*) (Halon Entertainment)
- Assistant de production
- Kirk Dunne (*)
- Assistant de production
- Jon Earnest (*)
- Additional production assistant
- Eric R. Evans (*)
- Project manager
- D.R. Farquharson (*) (Deluxe Digital Cinema)
- Assistant de production
- Rachel Goldenberg (*)
- Tools sr. software engineer
- Karl 'Krash' Goldshmidt (*) (Blur)
- Assistant de production
- Veloz Gomez (*)
- Accountant
- Cheri Hall (*)
- Assistant de production
- Glenn Walker Harris Jr. (*)
- Set production assistant
- Jennifer Herman (*)
- Assistant de production
- Nathan Huber (*) (Prep)
- Pipeline td
- Enoch Ihde (*)
- Attorney
- Richard B. Jefferson (*)
- 3d post-production delivery
- Brent Kaviar (*)
- Assistant de production
- George Kitson (*)
- Helicopter advisor
- Dean Knowsley (*)
- Script additionel
- Veronique Lawrence (*)
- Pipeline engineer
- David Lenna (*)
- Physical consultant
- Arthur D. Lindfield (*)
- Motion capture performer
- Fiona Manners (*)
- Animal trainer
- Tammy Maples (*)
- Assistant de production
- Ruben Marquez (*)
- Script editor
- Thomas E. Marsh Jr. (*)
- Animal trainer
- Elizabeth McMullan (*)
- Doublure
- Joseph Mika-Hunt (*)
- Voix post-syncho
- Dina Morrone (*)
- Qc technician
- Matt Mosher (*) (Dolby Laboratories)
- Assistant de production
- Erich A. Muller (*)
- Assistant de production
- Chad Nagel (*)
- Systems administration
- Sergio Najera (*)
- Accounts assistant
- Adrienne Ng (*)
- Choréographe
- Terry Notary (*)
- Motion capture performer
- Terry Notary (*)
- Assistant de production
- Ryan Pardeiro (*)
- Assistant accountant
- Carlo Pratto (*) (New Zealand)
- Marketing intern
- Raj Rawal (*)
- Animal trainer
- Jordan Reynolds (*)
- Chercheur
- Mandy Richardville (*)
- Doublure
- Sean Richter (*)
- Motion capture
- Bridgett Riley (*)
- Set production assistant
- Chad Saxton (*)
- Motion capture actor
- Dan Southworth (*)
- Additional voice
- Mark Sussman (*)
- Craft service assistant
- Josh Swoveland (*)
- Chercheur
- Svetlana Tesnes (*)
- Craft service
- Dannon Walters (*)
- Producteur délégué
- Emma Watts (*)
- Set production assistant
- Ben White (*)
- Master tape vault manager
- Andy Wickens (*)
- Crafts services
- Keegan Zall (*) (Process unit)
- Motion capture model
- Nikie Zambo (*)
- Assistant craft service
- Jerome Zelle (*)
(*) non crédité